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Ghoul - Requiem

Ghoul

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(Created page with "A '''ghoul''' is a mortal human, fed with vampire vitae. Ghouls make loyal servants, retainers, companions and mortal muscle. Vitae grants them limited access to v...")
 
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A '''ghoul''' is a [[mortal]] human, fed with [[vampire]] [[vitae]]. Ghouls make loyal servants, retainers, companions and mortal muscle. Vitae grants them limited access to vampiric [[Discipline]] and also halts their aging, while at the same time ensuring their loyalty through [[Blood Addiction]] and the [[Vinculum]]. Ghouling, the process of making a ghoul, is frowned upon as a breach of the [[Masquerade]] - as it creates mortals who are aware of the existence of vampires - but ghouling is tolerated, for the most part, because ghouls are generally loyal and, more importantly, they can perform tasks for their masters ([[Domitor]]s) during the day, whilst [[Kindred]] are asleep.
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A '''ghoul''' is a [[mortal]] human, fed with [[vampire]] [[vitae]]. Ghouls make loyal servants, retainers, companions and mortal muscle. Vitae grants them limited access to vampiric [[:Category:Discipline|Discipline]] and also halts their aging, while at the same time ensuring their loyalty through [[Blood Addiction]] and the [[Vinculum]]. Ghouling, the process of making a ghoul, is frowned upon as a breach of the [[Masquerade]] - as it creates mortals who are aware of the existence of vampires - but ghouling is tolerated, for the most part, because ghouls are generally loyal and, more importantly, they can perform tasks for their masters ([[Domitor]]s) during the day, whilst [[Kindred]] are asleep.
  
 
Creating a ghoul involves two steps, taken at the same time: feeding the prospective candidate some of his master's vitae, and the vampire concentrating his will to alter the ghoul's body - in game terms, expending one point of his [[Willpower]]. From that moment on, the ghoul has all the benefits and drawbacks of being a ghoul, and will retain such as long as they are given vitae and Willpower is spent. Unlike the first time, either party can spend the Willpower point on subsequent feedings.
 
Creating a ghoul involves two steps, taken at the same time: feeding the prospective candidate some of his master's vitae, and the vampire concentrating his will to alter the ghoul's body - in game terms, expending one point of his [[Willpower]]. From that moment on, the ghoul has all the benefits and drawbacks of being a ghoul, and will retain such as long as they are given vitae and Willpower is spent. Unlike the first time, either party can spend the Willpower point on subsequent feedings.

Revision as of 06:26, 5 March 2014

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