Ghoul
(Created page with "A '''ghoul''' is a mortal human, fed with vampire vitae. Ghouls make loyal servants, retainers, companions and mortal muscle. Vitae grants them limited access to v...") |
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− | A '''ghoul''' is a [[mortal]] human, fed with [[vampire]] [[vitae]]. Ghouls make loyal servants, retainers, companions and mortal muscle. Vitae grants them limited access to vampiric [[Discipline]] and also halts their aging, while at the same time ensuring their loyalty through [[Blood Addiction]] and the [[Vinculum]]. Ghouling, the process of making a ghoul, is frowned upon as a breach of the [[Masquerade]] - as it creates mortals who are aware of the existence of vampires - but ghouling is tolerated, for the most part, because ghouls are generally loyal and, more importantly, they can perform tasks for their masters ([[Domitor]]s) during the day, whilst [[Kindred]] are asleep. | + | A '''ghoul''' is a [[mortal]] human, fed with [[vampire]] [[vitae]]. Ghouls make loyal servants, retainers, companions and mortal muscle. Vitae grants them limited access to vampiric [[:Category:Discipline|Discipline]] and also halts their aging, while at the same time ensuring their loyalty through [[Blood Addiction]] and the [[Vinculum]]. Ghouling, the process of making a ghoul, is frowned upon as a breach of the [[Masquerade]] - as it creates mortals who are aware of the existence of vampires - but ghouling is tolerated, for the most part, because ghouls are generally loyal and, more importantly, they can perform tasks for their masters ([[Domitor]]s) during the day, whilst [[Kindred]] are asleep. |
Creating a ghoul involves two steps, taken at the same time: feeding the prospective candidate some of his master's vitae, and the vampire concentrating his will to alter the ghoul's body - in game terms, expending one point of his [[Willpower]]. From that moment on, the ghoul has all the benefits and drawbacks of being a ghoul, and will retain such as long as they are given vitae and Willpower is spent. Unlike the first time, either party can spend the Willpower point on subsequent feedings. | Creating a ghoul involves two steps, taken at the same time: feeding the prospective candidate some of his master's vitae, and the vampire concentrating his will to alter the ghoul's body - in game terms, expending one point of his [[Willpower]]. From that moment on, the ghoul has all the benefits and drawbacks of being a ghoul, and will retain such as long as they are given vitae and Willpower is spent. Unlike the first time, either party can spend the Willpower point on subsequent feedings. |