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		<updated>2026-04-29T20:19:03Z</updated>
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	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Qedeshah</id>
		<title>Qedeshah</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Qedeshah"/>
				<updated>2014-03-12T03:36:25Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Qedeshah.gif|320px|right|Qedeshah]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “You are my child now. My blood is your blood. We will share this world together, both its horrors and its blessings” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Hierodules  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Embrocation]], [[Obfuscate]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' The Qedeshah belong to all - and none - of the covenants. As a bllodline, they do not hold literal allegiance to any of the factions, for none of those groups espouse precisely what members of this bloodline are taught to believe. The Hierodules mask themselves as members of all covenants, however, because they needed to remain hidden (their flagrant denial of the Traditions would get them destroyed). Most tend to gravitate toward the populist Invictus or the religious Lancea Sanctum. The women would like to have more members hidden among the Ordo Dracul and Carthians, but so far such attempts have yielded little fruit. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Lancea Sanctum is a curious conundrum for the Qedeshah. In a sense, it's east to hide among the group's ranks, in part because belief systems are at least similar enough on the surface. Both pay homage to God and agree that He is directly behind the existence of vampires. Of course, the Qedeshah have a number of &amp;quot;alternate&amp;quot; theological beliefs, too, including the existence of the lesser divinity the Queen of Heaven. Such conviction makes the Qedeshah directly heretical to the Spear. Elder Sanctified may even recall standing orders to drag these &amp;quot;vampire mothers&amp;quot; before Archbishops for persecution. Thus Qedeshah who mask themselves as Sanctum members walk a thin line. It's easy enough to take part in some of the Sanctum rites, but should a Qedeshah be revealed, her Requiem may be cut painfully and prematurely short. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Of all covenants, the Hierodules have most in common with the Circle of the Crone. At least, that seems to be the case. Both groups recognize that undeath is an unnatural but powerful state, forcing a once-living thing into lifeless existence. Both also revere a semi-mythical feminine being. The similarities end there, though. The Qedeshah do not count themselves as sorceresses or witches, and maintain that their origins are Judeo-Christian, believing in a patron goddess from Hebrew tradition. And yet, Acolytes do believe in a kind of &amp;quot;Kindred empowerment,&amp;quot; which allows the Qedeshah to exist somewhat easier (though still hidden) among such vampires. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' The Hierodules covertly reject the Second Tradition, Embracing more often than most Kindred. God has granted them the right of creation, they believe, and the women do not reject His will lightly. The single requirement for a Qedeshah’s Embrace is that the Requiem must unquestionably be better than a life of continued suffering. It is in this way that the curse becomes an endowment. The Hierodules choose women who are beaten and diminished by life, whether they have suffered at the hands of abusive husbands or fathers, or have been driven to addiction, homelessness or mental illness. It isn’t necessary for a newly sired Qedeshah to have the characteristics of a “good mother.” The limitless time of the Requiem can be devoted to instilling such qualities. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Prostitute, homeless woman, battered wife, teenage runaway, addict, Cancer patient, nun, nurse &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden, page 106 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Qedeshah.gif</id>
		<title>File:Qedeshah.gif</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Qedeshah.gif"/>
				<updated>2014-03-12T03:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Qedeshah</id>
		<title>Qedeshah</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Qedeshah"/>
				<updated>2014-03-12T03:34:51Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Qedeshah  &amp;lt;center&amp;gt;''' “You are my child now. My blood is your blood. We will share this world together, both its horrors and its blessings...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Qedeshah.gif|320px|right|Qedeshah]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “You are my child now. My blood is your blood. We will share this world together, both its horrors and its blessings” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Hierodules  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Embrocation]], [[Obfuscate]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' The Qedeshah belong to all - and none - of the covenants. As a bllodline, they do not hold literal allegiance to any of the factions, for none of those groups espouse precisely what members of this bloodline are taught to believe. The Hierodules mask themselves as members of all covenants, however, because they needed to remain hidden (their flagrant denial of the Traditions would get them destroyed). Most tend to gravitate toward the populist Invictus or the religious Lancea Sanctum. The women would like to have more members hidden among the Ordo Dracul and Carthians, but so far such attempts have yielded little fruit. &lt;br /&gt;
 The Lancea Sanctum is a curious conundrum for the Qedeshah. In a sense, it's east to hide among the group's ranks, in part because belief systems are at least similar enough on the surface. Both pay homage to God and agree that He is directly behind the existence of vampires. Of course, the Qedeshah have a number of &amp;quot;alternate&amp;quot; theological beliefs, too, including the existence of the lesser divinity the Queen of Heaven. Such conviction makes the Qedeshah directly heretical to the Spear. Elder Sanctified may even recall standing orders to drag these &amp;quot;vampire mothers&amp;quot; before Archbishops for persecution. Thus Qedeshah who mask themselves as Sanctum members walk a thin line. It's easy enough to take part in some of the Sanctum rites, but should a Qedeshah be revealed, her Requiem may be cut painfully and prematurely short. &lt;br /&gt;
 Of all covenants, the Hierodules have most in common with the Circle of the Crone. At least, that seems to be the case. Both groups recognize that undeath is an unnatural but powerful state, forcing a once-living thing into lifeless existence. Both also revere a semi-mythical feminine being. The similarities end there, though. The Qedeshah do not count themselves as sorceresses or witches, and maintain that their origins are Judeo-Christian, believing in a patron goddess from Hebrew tradition. And yet, Acolytes do believe in a kind of &amp;quot;Kindred empowerment,&amp;quot; which allows the Qedeshah to exist somewhat easier (though still hidden) among such vampires. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' The Hierodules covertly reject the Second Tradition, Embracing more often than most Kindred. God has granted them the right of creation, they believe, and the women do not reject His will lightly. The single requirement for a Qedeshah’s Embrace is that the Requiem must unquestionably be better than a life of continued suffering. It is in this way that the curse becomes an endowment. The Hierodules choose women who are beaten and diminished by life, whether they have suffered at the hands of abusive husbands or fathers, or have been driven to addiction, homelessness or mental illness. It isn’t necessary for a newly sired Qedeshah to have the characteristics of a “good mother.” The limitless time of the Requiem can be devoted to instilling such qualities. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Prostitute, homeless woman, battered wife, teenage runaway, addict, Cancer patient, nun, nurse &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden, page 106 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Players</id>
		<title>Players</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Players"/>
				<updated>2014-03-12T03:27:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Players.png|320px|right|Players]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “I am Cursed to walk in a World of Darkness until I find the one woman whose love shall set me free.” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:'''  Wannabes, Posers and less printable names. A few Players call themselves the Lonely Ones when they want to exploit vampire-lifestyle groupies. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:'''  [[Auspex]], [[Celerity]], [[Majesty]], [[Obfuscate]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' So far, most Players are unaligned. Connections through sires and broodmates help a great deal in joining any covenant, and the Players are too new to enjoy the benefits of undead nepotism. The lineage began among [[:Category:Mekhet|Mekhet]] with little knowledge of Kindred society, and many Players still get more ideas about vampirism from movies than from other undead. The Wannabes who learn about Kindred society often find the Carthians the most accessible, due to the covenant’s strong ties to the mortal world and contemporary culture. On the other hand, the pomp and grandeur of the [[:Category:Invictus|Invictus]] appeals to the Players’ sense of drama: beyond a doubt, the Invictus seem like the glitterati among the Kindred. The Acolytes, Sanctified and Dragons are too arcane to appeal much to Players, and leaders of these covenants often despise the Wannabes for their obsession with image and the cutting edge of pop culture. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:'''  Like all [[:Category:Mekhet|Mekhet]], the Players take an extra point of aggravated damage from sunlight or fire. Players also suffer a more peculiar and frustrating weakness: a Wannabe’s victim eventually becomes immune to the Wannabe’s supernatural influence. This special weakness applies equally to Kindred and kine targets. Whenever a Player tries to affect a target’s mind with a Discipline, count the number of 1’s rolled. If more 1’s are rolled than successes, treat the roll as a dramatic failure. What’s more, if the character ever suffers a dramatic failure for Discipline usage (for whatever reason), the character’s target becomes immune to the character’s mental manipulation permanently, not just until the next sunset. (Of course, the target does not become immune to Disciplines used by other vampires — just that one character.) Among the standard [[:Category:Disciplines|Disciplines]], [[Animalism]], [[Auspex]], [[Dominate]], [[Majesty]], [[Nightmare]] and [[Obfuscate]] are all considered “mind-affecting.” A Player can regain the power to affect a target’s mind by placing that mortal or vampire under a Vinculum. This, too, however, is temporary. A Vinculum to a Wannabe lasts one month, plus one month per point of Blood Potency the character possesses. When the Vinculum wears off, the former thrall becomes immune to further blood bonding or mental Disciplines from the character. A Player can regain influence over a mortal target one last time by Embracing the target. Then the childe can be enthralled through Disciplines or Vitae again — for a while, until the childe regains his immunity once more.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Bartender with a screenplay at Universal, body double for J. Lo’s foot, celebrity’s bodyguard, child star who grew up, failed actor, last year’s boy band member, movie geek, over-the-hill model, professional Dracula impersonator, sports non-star, stalker, third-rate stand-up comic &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Legendary, page 116 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Players.png</id>
		<title>File:Players.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Players.png"/>
				<updated>2014-03-12T03:26:33Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Players</id>
		<title>Players</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Players"/>
				<updated>2014-03-12T03:25:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Players  &amp;lt;center&amp;gt;''' “I am Cursed to walk in a World of Darkness until I find the one woman whose love shall set me free.” ''' &amp;lt;/center&amp;gt; ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Players.png|320px|right|Players]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “I am Cursed to walk in a World of Darkness until I find the one woman whose love shall set me free.” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:'''  Wannabes, Posers and less printable names. A few Players call themselves the Lonely Ones when they want to exploit vampire-lifestyle groupies. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:'''  [[Auspex]], [[Celerity]], [[Majesty]], [[Obfuscate]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' So far, most Players are unaligned. Connections through sires and broodmates help a great deal in joining any covenant, and the Players are too new to enjoy the benefits of undead nepotism. The lineage began among [[:Category:Mekhet|Mekhet]] with little knowledge of Kindred society, and many Players still get more ideas about vampirism from movies than from other undead. The Wannabes who learn about Kindred society often find the Carthians the most accessible, due to the covenant’s strong ties to the mortal world and contemporary culture. On the other hand, the pomp and grandeur of the [[:Category:Invictus|Invictus]] appeals to the Players’ sense of drama: beyond a doubt, the Invictus seem like the glitterati among the Kindred. The Acolytes, Sanctified and Dragons are too arcane to appeal much to Players, and leaders of these covenants often despise the Wannabes for their obsession with image and the cutting edge of pop culture. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:'''  Like all [[:Category:Mekhet|Mekhet]], the Players take an extra point of aggravated damage from sunlight or fire. Players also suffer a more peculiar and frustrating weakness: a Wannabe’s victim eventually becomes immune to the Wannabe’s supernatural influence. This special weakness applies equally to Kindred and kine targets. Whenever a Player tries to affect a target’s mind with a Discipline, count the number of 1’s rolled. If more 1’s are rolled than successes, treat the roll as a dramatic failure. What’s more, if the character ever suffers a dramatic failure for Discipline usage (for whatever reason), the character’s target becomes immune to the character’s mental manipulation permanently, not just until the next sunset. (Of course, the target does not become immune to Disciplines used by other vampires — just that one character.) Among the standard [[:Category:Disciplines|Disciplines]], [[Animalism]], [[Auspex]], [[Dominate]], [[Majesty]], [[Nightmare]] and [[Obfuscate]] are all considered “mind-affecting.” A Player can regain the power to affect a target’s mind by placing that mortal or vampire under a Vinculum. This, too, however, is temporary. A Vinculum to a Wannabe lasts one month, plus one month per point of Blood Potency the character possesses. When the Vinculum wears off, the former thrall becomes immune to further blood bonding or mental Disciplines from the character. A Player can regain influence over a mortal target one last time by Embracing the target. Then the childe can be enthralled through Disciplines or Vitae again — for a while, until the childe regains his immunity once more.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Bartender with a screenplay at Universal, body double for J. Lo’s foot, celebrity’s bodyguard, child star who grew up, failed actor, last year’s boy band member, movie geek, over-the-hill model, professional Dracula impersonator, sports non-star, stalker, third-rate stand-up comic &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ancient Bloodline, page 167 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Osites.png</id>
		<title>File:Osites.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Osites.png"/>
				<updated>2014-03-12T03:14:41Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Osites</id>
		<title>Osites</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Osites"/>
				<updated>2014-03-12T03:14:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Osites  &amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;   '''Parent Clan:''' Mekhet &amp;lt;br /&amp;gt; &amp;lt;br&amp;gt; '''Nickname:''' Bone Monks  &amp;lt;br ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Osites.png|320px|right|Osites]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Bone Monks  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Memento Mori]], [[Obfuscate]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' The Osites claim their lineage began in the catacombs beneath the Black Abbey, and most Bone Monks have been Sanctified since the Embrace. Many Osites can hardly be called devout members of the covenant, however, as they tend to visit the minimum observances necessary to maintain good standing in the parish and provide little of value to Anointed who have nothing to gain from their macabre studies. Individual Osites are often privately pious — most are deeply spiritual — but few Osites have an interest in the quality of faith held by other Sanctified. The parish, and the [[:Category:Invictus|Invictus]] or Carthian authorities, may demand that a local Osite earn his keep by using his supernatural insight to investigate even mildly suspicious deaths in the domain. Perhaps a Priest’s Herd has been thinned or a Primogen’s Retainer has been found dead and it is the Osite’s responsibility to label the death a crime or an accident — or prove it to be what the Prince has already labeled it. &lt;br /&gt;
&lt;br /&gt;
Osites tend to have fewer qualms than other Sanctified about dealing with pagan Kindred. They follow investigations and research wherever it leads, and are as fascinated by pagan perceptions of death as they are by Sanctified scripture. Over the centuries, a few Osites have chosen their occult studies over their dedication to Longinus and left the Sanctified for the ranks of the Acolytes or, more often, the Dragons. It’s more common for Osites to maintain secret ties with other covenants, however, rather than risk losing the protection of the [[:Category:Lancea Sanctum|Lancea Sanctum]]. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Lancea Sanctum, page 173&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Norvegi</id>
		<title>Norvegi</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Norvegi"/>
				<updated>2014-03-12T03:09:00Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Norvegi.jpg|320px|right|Norvegi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “Yes. Done. Gone. Payment, then?” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Some bloodlines are a matter of honor; others are a matter of shame. Outsiders who know of the Norvegi think them a reproach upon the Kindred, a deformity. The elders of some of the covenants permit them to endure, and if they grudgingly admit the efficiency with which they make other Kindred vanish and clear up messes, they cannot accept the “Norwegian bloodline” as whole Kindred. For they have no fangs. They seem to have no problem finding blood and rarely leave a mess. But if no one pays attention to this strange efficiency, it’s because they think the Norvegi to be beneath their notice. &lt;br /&gt;
&lt;br /&gt;
Among elders of the five great Covenants, it’s received wisdom that a Norvegus or Norvega is a waste of dead flesh, and so prevalent is this idea that few of those wise, far-seeing elders ask if that’s the case; they don’t question why the bloodline is still thriving, more numerous in this over-populated age than it has ever been. The dead have always struggled among themselves for resources – surely, weaklings like the Norvegi would have died out long ago? &lt;br /&gt;
&lt;br /&gt;
The fact is, they’ve found a niche. They do dirty jobs, cheaply and efficiently. Why should an elder ask how all the blood gets so efficiently cleaned away, or how brutally his enemy was dismembered? His only interest lies in the act itself. &lt;br /&gt;
&lt;br /&gt;
And this is their second secret: they may be devoid of fangs, but they have other means of gaining blood. Long ago, they found the secret of warping Vitae and bone. They have the ability to grow, instantly and silently, hollow spikes and plates of blood and bone from their very flesh, extending and withdrawing them at will, if only they have the Vitae to spare. A vampire who underestimates a Norvega finds a pointing fingertip extending in a split-second into a long spike that skewers his eyeball and enters his forebrain. Another turns his back to see a blood-and-bone blade extending through his body. Another thinks he’s got the Norvega assassin sent to destroy him cornered, only to find her transformed into a bristling, thorn-bedecked monster. &lt;br /&gt;
&lt;br /&gt;
The Norvegi, by tradition, keep their trump card hidden. One of the Kindred who sees a Norvegus using his power is likely to be either trusted entirely, or about to be dead forever. They bide their time and strike unexpectedly. They know that other vampires are faster and stronger, and prefer to use their powers of clairvoyance to gain an advantage. The Norvegi allow themselves to be underestimated, knowing that in being beneath notice comes safety, of a sort. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Knives&amp;quot; among themselves; to elders &amp;quot;The Norwegian Bloodline,&amp;quot; ant to other outsiders &amp;quot;Scum,&amp;quot; &amp;quot;Filth,&amp;quot; and less printable things. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Bloodworking]], [[Obfuscate]], [[Vigor]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Shadows in the Dark, Pages 84-85&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Norvegi.jpg</id>
		<title>File:Norvegi.jpg</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Norvegi.jpg"/>
				<updated>2014-03-12T03:08:35Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Norvegi</id>
		<title>Norvegi</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Norvegi"/>
				<updated>2014-03-12T03:08:14Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Norvegi  &amp;lt;center&amp;gt;''' “Yes. Done. Gone. Payment, then?” ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; Some bloodlines are a matter of honor; others are a m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Norvegi.jpg|220px|right|Norvegi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “Yes. Done. Gone. Payment, then?” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Some bloodlines are a matter of honor; others are a matter of shame. Outsiders who know of the Norvegi think them a reproach upon the Kindred, a deformity. The elders of some of the covenants permit them to endure, and if they grudgingly admit the efficiency with which they make other Kindred vanish and clear up messes, they cannot accept the “Norwegian bloodline” as whole Kindred. For they have no fangs. They seem to have no problem finding blood and rarely leave a mess. But if no one pays attention to this strange efficiency, it’s because they think the Norvegi to be beneath their notice. &lt;br /&gt;
&lt;br /&gt;
Among elders of the five great Covenants, it’s received wisdom that a Norvegus or Norvega is a waste of dead flesh, and so prevalent is this idea that few of those wise, far-seeing elders ask if that’s the case; they don’t question why the bloodline is still thriving, more numerous in this over-populated age than it has ever been. The dead have always struggled among themselves for resources – surely, weaklings like the Norvegi would have died out long ago? &lt;br /&gt;
&lt;br /&gt;
The fact is, they’ve found a niche. They do dirty jobs, cheaply and efficiently. Why should an elder ask how all the blood gets so efficiently cleaned away, or how brutally his enemy was dismembered? His only interest lies in the act itself. &lt;br /&gt;
&lt;br /&gt;
And this is their second secret: they may be devoid of fangs, but they have other means of gaining blood. Long ago, they found the secret of warping Vitae and bone. They have the ability to grow, instantly and silently, hollow spikes and plates of blood and bone from their very flesh, extending and withdrawing them at will, if only they have the Vitae to spare. A vampire who underestimates a Norvega finds a pointing fingertip extending in a split-second into a long spike that skewers his eyeball and enters his forebrain. Another turns his back to see a blood-and-bone blade extending through his body. Another thinks he’s got the Norvega assassin sent to destroy him cornered, only to find her transformed into a bristling, thorn-bedecked monster. &lt;br /&gt;
&lt;br /&gt;
The Norvegi, by tradition, keep their trump card hidden. One of the Kindred who sees a Norvegus using his power is likely to be either trusted entirely, or about to be dead forever. They bide their time and strike unexpectedly. They know that other vampires are faster and stronger, and prefer to use their powers of clairvoyance to gain an advantage. The Norvegi allow themselves to be underestimated, knowing that in being beneath notice comes safety, of a sort. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Knives&amp;quot; among themselves; to elders &amp;quot;The Norwegian Bloodline,&amp;quot; ant to other outsiders &amp;quot;Scum,&amp;quot; &amp;quot;Filth,&amp;quot; and less printable things. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Bloodworking]], [[Obfuscate]], [[Vigor]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Shadows in the Dark, Pages 84-85&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Morbus</id>
		<title>Morbus</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Morbus"/>
				<updated>2014-03-12T03:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Morbus.jpg|320px|right|Morbus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “No, I'll never cure her, but my attention eases her suffering. Why would you deny her that if you love her?.” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Carriers &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Cachexy]], [[Obfuscate]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Many Carriers find it difficult to make a respected name or to carve out a fruitful place among the unded of the [[:Category:Invictus|Invictus]] or the [[:Category:Lancea Sanctum|Lancea Sanctum]] once their affliction becomes known. Kindred consider them threats to the Traditions and claim that hundred-fold damnation awaits any Morbus who breaks the Third Tradition. Princes of the [[:Category:Invictus|Invictus]] simply don't want Carriers polluting their domains and weakening the mortal pillars of their power structure with careless feeding. Some Morbus take perverse pleasure in testing the limits of Carthian egalitarian tolerance, but most would just as soon cultivate as much power and influence as they can and tell the Carthians to go to hell. Repentant or remorseful Carriers turn to members of the Circle of the Crone in hopes of finding some way to undo to curse they've wrought upon themselves, but no member of the bloodline or the covenant in general has yet uncovered any hope that such is possible. Others join the [[:Category:Ordo Dracul|Ordo Dracul]] in an attempt to progress beyond the weakness that their blood inflicts, but no Morbus has yet achieved the true transcendence that the Order espouses. The rest of the bloodline hide out among the Kindred of the [[:Category:Invictus|Invictus]] or the [[:Category:Lancea Sanctum|Lancea Sanctum]]-guarding the secret of their heritage for all their unlives are worth-or go it alone among the unaligned. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' It is more frequent for a [[:Category:Mekhet|Mekhet]] to Embrace a childe who then realizes he is a Morbus than it is for a confirmed Morbus to Embrace a childe. Most Morbus childer therefore have the same backgrounds as non-afflicted [[:Category:Mekhet|Mekhet]]. When the Morbus do Embrace deliberately, they tend to choose doctors (whom they vainly hope can help cure them), dying vessels to whom they've formed obsessive attachments, or people with influence over policymakers. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' The Morbus are slaves to a highly rarefied palate. Only the blood of diseased and dying mortals sustains them, while healthy blood turns to ash in their mouths (though they may take Kindred Vitae and be nourished by it as normal).They can feed from other vessels only when frenzying, but doing so does not replenish their Vitae to any degree whatsoever. Some Morbus feel compelled to drink blood infected with only one specific disease, but this restriction is only a matter of taste or a psychological limitation. Should such a member be brave or desperate enough to drink from a victim with a different affliction than his preferred one, he suffers no penalty. While these diseases don't adversely affect the Morbus themselves (usually), they can occasionally be transmitted when the Kindred feed, share blood with their ghouls or have sex. The Morbus bloodline is a shameful aberration in the eyes of most [[:Category:Mekhet|Mekhet]], which makes it all but impossible for a confirmed Morbus to gain any Clan Status Merit or Clan office among the non-afflicted. What's more a surviving descendant of a confirmed Morbus who is not a member of the bloodline stands to lose standing by association, both from [[:Category:Mekhet|Mekhet]] who expect him to follow in his ancestor's footsteps and from other Morbus who wonder why he's afraid to do so. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Angel of Mercy, Cult Leader, Demon of Retribution, Doctor, Hospice Manager, Medical Researcher, New Age Holistic Healer, Plague Dog, Retirement Home Orderly, Seemingly Philanthropic Political Activist.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Vampire the Requiem, pages 244-245 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Morbus.jpg</id>
		<title>File:Morbus.jpg</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Morbus.jpg"/>
				<updated>2014-03-12T03:03:21Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Morbus</id>
		<title>Morbus</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Morbus"/>
				<updated>2014-03-12T03:03:04Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Morbus  &amp;lt;center&amp;gt;''' “No, I'll never cure her, but my attention eases her suffering. Why would you deny her that if you love her?.” ''' &amp;lt;/c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Morbus.jpg|220px|right|Morbus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “No, I'll never cure her, but my attention eases her suffering. Why would you deny her that if you love her?.” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Carriers &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Cachexy]], [[Obfuscate]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Many Carriers find it difficult to make a respected name or to carve out a fruitful place among the unded of the [[:Category:Invictus|Invictus]] or the [[:Category:Lancea Sanctum|Lancea Sanctum]] once their affliction becomes known. Kindred consider them threats to the Traditions and claim that hundred-fold damnation awaits any Morbus who breaks the Third Tradition. Princes of the [[:Category:Invictus|Invictus]] simply don't want Carriers polluting their domains and weakening the mortal pillars of their power structure with careless feeding. Some Morbus take perverse pleasure in testing the limits of Carthian egalitarian tolerance, but most would just as soon cultivate as much power and influence as they can and tell the Carthians to go to hell. Repentant or remorseful Carriers turn to members of the Circle of the Crone in hopes of finding some way to undo to curse they've wrought upon themselves, but no member of the bloodline or the covenant in general has yet uncovered any hope that such is possible. Others join the [[:Category:Ordo Dracul|Ordo Dracul]] in an attempt to progress beyond the weakness that their blood inflicts, but no Morbus has yet achieved the true transcendence that the Order espouses. The rest of the bloodline hide out among the Kindred of the [[:Category:Invictus|Invictus]] or the [[:Category:Lancea Sanctum|Lancea Sanctum]]-guarding the secret of their heritage for all their unlives are worth-or go it alone among the unaligned. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' It is more frequent for a [[:Category:Mekhet|Mekhet]] to Embrace a childe who then realizes he is a Morbus than it is for a confirmed Morbus to Embrace a childe. Most Morbus childer therefore have the same backgrounds as non-afflicted [[:Category:Mekhet|Mekhet]]. When the Morbus do Embrace deliberately, they tend to choose doctors (whom they vainly hope can help cure them), dying vessels to whom they've formed obsessive attachments, or people with influence over policymakers. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' The Morbus are slaves to a highly rarefied palate. Only the blood of diseased and dying mortals sustains them, while healthy blood turns to ash in their mouths (though they may take Kindred Vitae and be nourished by it as normal).They can feed from other vessels only when frenzying, but doing so does not replenish their Vitae to any degree whatsoever. Some Morbus feel compelled to drink blood infected with only one specific disease, but this restriction is only a matter of taste or a psychological limitation. Should such a member be brave or desperate enough to drink from a victim with a different affliction than his preferred one, he suffers no penalty. While these diseases don't adversely affect the Morbus themselves (usually), they can occasionally be transmitted when the Kindred feed, share blood with their ghouls or have sex. The Morbus bloodline is a shameful aberration in the eyes of most [[:Category:Mekhet|Mekhet]], which makes it all but impossible for a confirmed Morbus to gain any Clan Status Merit or Clan office among the non-afflicted. What's more a surviving descendant of a confirmed Morbus who is not a member of the bloodline stands to lose standing by association, both from [[:Category:Mekhet|Mekhet]] who expect him to follow in his ancestor's footsteps and from other Morbus who wonder why he's afraid to do so. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Angel of Mercy, Cult Leader, Demon of Retribution, Doctor, Hospice Manager, Medical Researcher, New Age Holistic Healer, Plague Dog, Retirement Home Orderly, Seemingly Philanthropic Political Activist.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Vampire the Requiem, pages 244-245 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Mnemosynes.png</id>
		<title>File:Mnemosynes.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Mnemosynes.png"/>
				<updated>2014-03-12T02:52:50Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Mnemosyne</id>
		<title>Mnemosyne</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Mnemosyne"/>
				<updated>2014-03-12T02:52:27Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Mnemosyne  &amp;lt;center&amp;gt;''' &amp;quot;I know.&amp;quot; ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; Blood is more than the life. Blood is heredity; blood is memory; blood is in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mnemosynes.png|320px|right|Mnemosyne]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' &amp;quot;I know.&amp;quot; ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
Blood is more than the life. Blood is heredity; blood is memory; blood is instinct. The Mnemosyne don’t just know this for a fact: they are the fact. Everything they do is tied to the concept of memory. For most vampires, each slumber makes them a little less human, a little more dead. And yet, the Mnemosyne don’t seem to have that problem. There aren’t so many of them. Their power is simple, potent: they feed on memories. A Mnemosyne uncovers the truth, shares it, buries it and keeps it secret. The dead value the Mnemosyne for that reason; there are none more efficient at manipulating history. In the hands of a Mnemosyne, history doesn’t stand a chance. &lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Keepers  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Meminisse]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' The Mnemosyne have their clan weakness also. While the unique power of a Mnemosyne depends upon drinking Vitae, it has the side effect of making the Keeper crave it. A Mnemosyne suffers a -2 dice pool penalty to all Resolve + Composure rolls to resist blood addiction, cumulative with the usual penalties to the roll (Vampire: The Requiem, p. 158).  &lt;br /&gt;
&lt;br /&gt;
Mnemosyne are prone to derangements; consider taking a derangement as a Mental Flaw when creating a Mnemosyne character. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Mekhet, page 82&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Lynxs.png</id>
		<title>File:Lynxs.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Lynxs.png"/>
				<updated>2014-03-12T02:45:30Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Lynx</id>
		<title>Lynx</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Lynx"/>
				<updated>2014-03-12T02:45:02Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Lynx  &amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; The Lynx are the youngest bloodline affiliated with the Invictus. Indeed,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Lynxs.png|320px|right|Lynx]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The Lynx are the youngest bloodline affiliated with the [[:Category:Invictus|Invictus]]. Indeed, it is a mere matter of months since the first Kindred of this bloodline’s third generation manifested the line’s distinctive powers, thus confirming that the Lynx truly is a bloodline — and not merely the quirk of a bizarre vampire. As a result, not all Kindred who know of the Lynx know that they are truly a bloodline, and those Kindred who recognize the name are a select, but growing, group. The Lynx themselves never refer to themselves as a bloodline, insisting that they are a blood web, instead. As the line does contain a handful of Kindred who are not direct descendants of the founder, Martin Thomas, there is even some justification for the claim, as the lines of relationship do not all flow straight down. However, that is true of many bloodlines, and most Kindred refer to the Lynx in the normal way, regarding their insistence on different terminology as merely one more manifestation of the bloodline’s obsession. That obsession is networks. Martin Thomas was fascinated by networks, particularly communications and commercial networks, even before his Embrace. He managed to map the physical connections in his local telephone network and was working on a map showing the connections between all local businesses. There were lines showing who bought from whom, who owed money to whom and which businesses banded together to lobby for changes. The shape of the network convinced Thomas that there was at least one player in the scene who had no public face at all. Thomas was careful to make no direct inquiries, concentrating instead on building up a picture from indirect evidence, because the possibility that this player was an outfit of organized crime had occurred to him. The possibility that it was a vampire had not. Natasha Danilov, a [[:Category:Mekhet|Mekhet]], realized that someone was snooping around her business connections and, suspecting an enemy, conducted her own investigations. When she found out that Thomas was independent, and apparently motivated by nothing but curiosity, she decided that he would make a valuable servant, and Embraced him. &lt;br /&gt;
&lt;br /&gt;
The transition to undeath was a major shock to Thomas, and he was not the asset that Danilov had hoped for. He retreated from society, obsessing over the details of networks, trying to discover everything, but with no desire to do anything with the information. A few patient Kindred used him as a source of information, but it took so long to coax anything out of him that there was almost always a faster source for what they wanted to know. The coming of the Internet changed everything. Thomas was involved almost from the beginning, unable to resist being involved in a worldwide network. In the days before the Web, there were newsgroups, and Thomas found himself fascinated by the social networks revealed in the postings. One day, he was unable to resist experimenting, and posted to a group. Within a week he was hooked, posting to many newsgroups and spending the whole night posting and downloading over a slow modem. Within a month, he was well known on a number of groups, and after one poster noticed that he only ever posted at night, local time, he was nicknamed “the Vampire.” As Thomas tells it, that was the critical moment. He realized that he was, indeed, a vampire, and could not hide by burying himself in networks. He emerged from his cocoon, re-entered the Danse Macabre and quickly made a name for himself as a purveyor of information. By the time he had gathered enough power to found his own bloodline, the World Wide Web had arrived, and he chose the name Lynx for his progeny. The lynx had, in legend, eyes so sharp it could see through walls, and networks are, of course, made of links. But the original motive was Lynx, an early web browser. Thomas always remained a bit of a geek. &lt;br /&gt;
&lt;br /&gt;
All members of the bloodline share Thomas’ fascination with networks of all sorts (particularly electronic and commercial), although social and political networks have received more attention in recent years. Thomas himself is still highly active, maintaining electronic communication with all members of the bloodline, although young and unimportant Kindred do not hear from him very often. Those who meet him in person are generally surprised: Thomas is African American and big. He isn’t fat — he is tall and broad-boned, with the result that he looks like he should be a bouncer, not a networking geek. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' By popular standards, the Lynx have no nickname (or, by the reckoning of many formal [[:Category:Invictus|Invictus]], they have only a nickname). In some domains, the bloodline is called “the Links,” however, and a single vampire of its lineage is known as a Link. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:'''  [[Auspex]], [[Celerity]], [[Web]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Most Lynx are members of the [[:Category:Invictus|Invictus]], primarily because that was the covenant Thomas joined after his Embrace, at his sire’s instructions, and he has never left. These Kindred quickly master the networks of loyalty within the covenant, and their mastery of modern technology (or, at least, the Internet) tends to make them valuable to more senior Kindred, giving them an edge when it comes to climbing the hierarchy. However, the bloodline’s philosophy does not tie the Lynx closely to the [[:Category:Invictus|Invictus]]. Indeed, the Carthian philosophy is much closer to the Lynx’s interests, providing more opportunities for elaborate networks of loyalty that are not constrained by authority from above. As a result, the second-largest group in the bloodline is Carthians, a situation that is already generating some tension and will produce more if the bloodline grows. &lt;br /&gt;
&lt;br /&gt;
Members of the bloodline do join other covenants, but do so for personal reasons. There are, however, very few unaligned Lynx. The Lynx are natural joiners, as that embeds them in yet another network, and, therefore, few Lynx pass up the chance to join a covenant. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:'''  Lynx childer fall into one of two categories, on the whole. The first are those who show a deep interest in a particular sort of network. It is most common for this to be the same sort of network as the sire studies, but this is only because the Lynx are more likely to become aware of mortals with such an interest. Those Lynx who become aware of promising mortals with an interest in different sorts of network often petition to Embrace them, to broaden their own influence. These vampires usually find that they fit fairly well into the culture of the bloodline, and most choose to awaken the potential of their blood. The second main group is composed of mortals who have power over part of the network that a vampire is interested in. These Kindred are Embraced purely to further their sires’ ambitions and reach, and the childer often find that they do not fit into Lynx society at all: you are not necessarily interested in the precise flows of money through a city just because you are a mover-andshaker in commerce. Some Lynx, of course, do fit in, but many choose not to awaken their blood and join the bloodline proper. The Lynx are, as noted above, willing to adopt other [[:Category:Mekhet|Mekhet]] with no descent from Thomas. The Lynx believe that this makes the bloodline stronger, as extending the bloodline makes it into more of a net and less of a chain. Almost any [[:Category:Mekhet|Mekhet]] interested enough to want to join the Lynx meets their standards for acceptance. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' Like the [[:Category:Mekhet|Mekhet]] from whom they are derived, the Lynx take an additional point of aggravated damage whenever they suffer injuries from sunlight or fire. In addition, the Lynx need to feel connected. Every Lynx must choose a particular network, and remain connected to that network at all times. The network must extend beyond the Lynx, but may be a network of friends, the Internet or a network of trading contacts. Anything that threatens to cut a Lynx off from his network might inspire a fear or anger frenzy, as described on p. 178 of Vampire: The Requiem. The Lynx suffers a –2 penalty to dice pools to resist a network-related frenzy. In such a frenzy, the Lynx tries desperately to protect his connection to the network. The connection need not be currently active; a Lynx reliant on the Internet does not need to be surfing all the time. However, a Lynx does need to check his network every so often, to be sure that it is working. Lynx reliant on their friends might make calls or send text messages a couple of times every night, for example, while a trader would make at least one deal. Frenzy can strike whenever the Lynx believes that he has been cut off. Of course, as with the other possible sources of fear, the visceral reaction of terror comes not from the truth but from the perception of the truth. Storytellers and players have quite a bit of latitude when describing a Lynx’s network. In general, a Lynx’s core network can be defined by a Merit such as Herd, Contacts or Allies. A Lynx must possess at least four dots in one of these Merits, to represent his network. If the Lynx loses one of these dots — or is in danger of losing one of these dots — he is immediately subject to a fear or anger frenzy. Finally, a Lynx’s sensitivity to social networks renders him more vulnerable to the ties of blood. Kindred relatives attempting to affect a Lynx with powers subject to the +2 bonus for blood ties gain a +3 bonus, instead.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Internet geek, criminal fixer, owner of a logistics business (trucks, trains, boats, or similar), obsessive sewer rat, nomad always riding the roads or rails, the socialite who is everyone’s friend, official at the Prince’s court keeping track of all in the city and what they want, alliance-building politician, scion of ancient nobility carefully tracking all his relatives out to the nth degree, urban ecologist studying the food webs of the metropolis (from the top) &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ancient Bloodline, page 167 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Libitinarius</id>
		<title>Libitinarius</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Libitinarius"/>
				<updated>2014-03-12T02:25:57Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Libitinarius.png|320px|right|Libitinarius]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' Now sleep the sleep of kings, my lord, and be reborn ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Libitinarii select progeny almost exclusively from the ranks of academia. Simple scholarly types are seldom impressive enough to warrant a Mortician’s Embrace, however — only leaders in their fields deserve to experience the development of their studies over centuries. Historians, archaeologists, and anthropologists are typical favorites. The Morticians are, after all, selecting students and colleagues as much as childer when they consider potential progeny. Most Morticians are driven to sire childer out of a desire to put a mortal’s talents to use for the covenant, the bloodline or themselves. More emotional Libitinarii select progeny out of a desire to show them eternity, introduce them to ancient Kindred and freely share what they know of the past from their own experience. &lt;br /&gt;
&lt;br /&gt;
As a matter of practice, rather than philosophy, a large segment of the Libitinarius bloodline is made up of subjects to the Queen of England. Most Morticians, it seems, have an English accent, whether they learned the language in Calcutta, Cairo, Rome or London.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Morticians &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Dominate]], [[Resilience]], [[Mortualia]].  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' [[:Category:Ordo Dracul|Ordo Dracul]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' Like all Kindred of Mekhet blood, Libitinarius suffer the pains of light and fire more severely than other vampires. Whenever Libitinarius suffer damage from sunlight or fire, they take an additional point of aggravated damage from that source. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ordo Dracul, page 155 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Libitinarius.png</id>
		<title>File:Libitinarius.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Libitinarius.png"/>
				<updated>2014-03-12T02:25:38Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Libitinarius</id>
		<title>Libitinarius</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Libitinarius"/>
				<updated>2014-03-12T02:25:22Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Libitinarius.png|220px|right|Libitinarius]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' Now sleep the sleep of kings, my lord, and be reborn ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Libitinarii select progeny almost exclusively from the ranks of academia. Simple scholarly types are seldom impressive enough to warrant a Mortician’s Embrace, however — only leaders in their fields deserve to experience the development of their studies over centuries. Historians, archaeologists, and anthropologists are typical favorites. The Morticians are, after all, selecting students and colleagues as much as childer when they consider potential progeny. Most Morticians are driven to sire childer out of a desire to put a mortal’s talents to use for the covenant, the bloodline or themselves. More emotional Libitinarii select progeny out of a desire to show them eternity, introduce them to ancient Kindred and freely share what they know of the past from their own experience. &lt;br /&gt;
&lt;br /&gt;
As a matter of practice, rather than philosophy, a large segment of the Libitinarius bloodline is made up of subjects to the Queen of England. Most Morticians, it seems, have an English accent, whether they learned the language in Calcutta, Cairo, Rome or London.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Morticians &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Dominate]], [[Resilience]], [[Mortualia]].  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' [[:Category:Ordo Dracul|Ordo Dracul]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' Like all Kindred of Mekhet blood, Libitinarius suffer the pains of light and fire more severely than other vampires. Whenever Libitinarius suffer damage from sunlight or fire, they take an additional point of aggravated damage from that source. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ordo Dracul, page 155 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Libitinarius</id>
		<title>Libitinarius</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Libitinarius"/>
				<updated>2014-03-12T02:24:52Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Libitinarius  &amp;lt;center&amp;gt;''' Now sleep the sleep of kings, my lord, and be reborn ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; &amp;quot;Libitinarii select progeny ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Libitinarius.jpg|220px|right|Libitinarius]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' Now sleep the sleep of kings, my lord, and be reborn ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Libitinarii select progeny almost exclusively from the ranks of academia. Simple scholarly types are seldom impressive enough to warrant a Mortician’s Embrace, however — only leaders in their fields deserve to experience the development of their studies over centuries. Historians, archaeologists, and anthropologists are typical favorites. The Morticians are, after all, selecting students and colleagues as much as childer when they consider potential progeny. Most Morticians are driven to sire childer out of a desire to put a mortal’s talents to use for the covenant, the bloodline or themselves. More emotional Libitinarii select progeny out of a desire to show them eternity, introduce them to ancient Kindred and freely share what they know of the past from their own experience. &lt;br /&gt;
&lt;br /&gt;
As a matter of practice, rather than philosophy, a large segment of the Libitinarius bloodline is made up of subjects to the Queen of England. Most Morticians, it seems, have an English accent, whether they learned the language in Calcutta, Cairo, Rome or London.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Morticians &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Dominate]], [[Resilience]], [[Mortualia]].  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' [[:Category:Ordo Dracul|Ordo Dracul]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' Like all Kindred of Mekhet blood, Libitinarius suffer the pains of light and fire more severely than other vampires. Whenever Libitinarius suffer damage from sunlight or fire, they take an additional point of aggravated damage from that source. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ordo Dracul, page 155 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Khaibit</id>
		<title>Khaibit</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Khaibit"/>
				<updated>2014-03-12T02:14:10Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Khaibit.png|320px|right|Khaibit]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' “Do not threaten my Master. You rule from the Shadows. I AM the Shadows.”  ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Khaibit''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] clan, a lineage that originated in ancient cults worshipping the Egyptian god [[Wikipedia:Set|Set]]. Their role was to assist their &amp;quot;Dark Lord&amp;quot; in keeping back the even more ancient powers of darkness; they were warriors who made darkness a weapon against the forces who would spring from it. In modern nights, however, they have all but forgotten their purpose, and the majority of Khaibit - at least until recently - act as servants and bodyguards in the [[:Category:Circle of the Crone|Circle of the Crone]].&lt;br /&gt;
&lt;br /&gt;
Their name means &amp;quot;shadow&amp;quot; in Egyptian. They are the sole practitioners of the [[:Category:Disciplines|Discipline]] known as '''[[Obtenebration]]''', which allows them to control and manipulate darkness and shadow. This affinity with the dark makes them even more fearful of the light than other [[:Category:Mekhet|Mekhet]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Asps (ancient role), Servants (modern role) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obtenebration]], [[Vigor]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' In the last thousand years, the Khaibit have served the Circle of the Crone almost exclusively. More than half the bloodline sticks by this old bond. indeed, some Asps have become competant blood-sorcerors in their own right, instead of merely serving them. in the last two centuries, some Asps took service among the [[:Category:Invictus|Invictus]], the [[:Category:Ordo Dracul|Ordo Dracul]] or to a much lesser extent the [[:Category:Lancea Sanctum|Lancea Sanctum]] and Carthians. Now, Khaibit who don't know or care about tradition join whichever Covenant suits their personalities or goals. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' The Khaibit look for potential childer who share their ethos of respect and support. They typically Embrace mortals who already serve a master or some allied Kindred. Tradtion holds that a prospective Asp should first honour his Sire and his Sire's master as a ghoul, learning the skills needed to serve and protect. Modern Khaibit often forego this requirement, along with the rest of the Bloodline's calling, Embracing whomever is useful. These rogues are in for a surprise if the Bloodline's enemies ever catch up with them: some of the Khaibit's ancient enemies remember the bloodline and still hold a grudge. The few Asps who carry on the ancient duty of guarding the world from ghosts, demons and worse things were often mortals who fought the supernatural, or who were victimized by it. The Khaibit do not always ask such a prospective childe's permission before Embracing them. When a neonate is simply taken in this way, the Sire spends at least seven years training and indoctrinating the childe. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' The Khaibit retain the same weakness as their [[:Category:Mekhet|Mekhet]] forebears. Whenever Asps suffer damage from sunlight or fire, they take an additional level of Aggravated damage from that source. Their attunement to darkness also renders the Khaibit less able to resist the instinctive fear of sunlight, anything that burns like sunlight, or anything that could be mistaken for sunlight. As a reult, the character suffers a -2 penalty on checks to resist Rotschreck in regard to light.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Bodyguard, valet, detective, assassin, modern knight, Hound, business manager, vengeful ronin, Demon-hunter, hospice night manager, personal trainer, cryptozoologist. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden, page 58 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Khaibit.png</id>
		<title>File:Khaibit.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Khaibit.png"/>
				<updated>2014-03-12T02:13:17Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Khaibit</id>
		<title>Khaibit</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Khaibit"/>
				<updated>2014-03-12T02:12:57Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Khaibit.png|220px|right|Khaibit]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''   ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Khaibit''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] clan, a lineage that originated in ancient cults worshipping the Egyptian god [[Wikipedia:Set|Set]]. Their role was to assist their &amp;quot;Dark Lord&amp;quot; in keeping back the even more ancient powers of darkness; they were warriors who made darkness a weapon against the forces who would spring from it. In modern nights, however, they have all but forgotten their purpose, and the majority of Khaibit - at least until recently - act as servants and bodyguards in the [[:Category:Circle of the Crone|Circle of the Crone]].&lt;br /&gt;
&lt;br /&gt;
Their name means &amp;quot;shadow&amp;quot; in Egyptian. They are the sole practitioners of the [[:Category:Disciplines|Discipline]] known as '''[[Obtenebration]]''', which allows them to control and manipulate darkness and shadow. This affinity with the dark makes them even more fearful of the light than other [[:Category:Mekhet|Mekhet]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Asps (ancient role), Servants (modern role) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obtenebration]], [[Vigor]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' In the last thousand years, the Khaibit have served the Circle of the Crone almost exclusively. More than half the bloodline sticks by this old bond. indeed, some Asps have become competant blood-sorcerors in their own right, instead of merely serving them. in the last two centuries, some Asps took service among the [[:Category:Invictus|Invictus]], the [[:Category:Ordo Dracul|Ordo Dracul]] or to a much lesser extent the [[:Category:Lancea Sanctum|Lancea Sanctum]] and Carthians. Now, Khaibit who don't know or care about tradition join whichever Covenant suits their personalities or goals. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' The Khaibit look for potential childer who share their ethos of respect and support. They typically Embrace mortals who already serve a master or some allied Kindred. Tradtion holds that a prospective Asp should first honour his Sire and his Sire's master as a ghoul, learning the skills needed to serve and protect. Modern Khaibit often forego this requirement, along with the rest of the Bloodline's calling, Embracing whomever is useful. These rogues are in for a surprise if the Bloodline's enemies ever catch up with them: some of the Khaibit's ancient enemies remember the bloodline and still hold a grudge. The few Asps who carry on the ancient duty of guarding the world from ghosts, demons and worse things were often mortals who fought the supernatural, or who were victimized by it. The Khaibit do not always ask such a prospective childe's permission before Embracing them. When a neonate is simply taken in this way, the Sire spends at least seven years training and indoctrinating the childe. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' The Khaibit retain the same weakness as their [[:Category:Mekhet|Mekhet]] forebears. Whenever Asps suffer damage from sunlight or fire, they take an additional level of Aggravated damage from that source. Their attunement to darkness also renders the Khaibit less able to resist the instinctive fear of sunlight, anything that burns like sunlight, or anything that could be mistaken for sunlight. As a reult, the character suffers a -2 penalty on checks to resist Rotschreck in regard to light.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Bodyguard, valet, detective, assassin, modern knight, Hound, business manager, vengeful ronin, Demon-hunter, hospice night manager, personal trainer, cryptozoologist. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden, page 58 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Khaibit</id>
		<title>Khaibit</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Khaibit"/>
				<updated>2014-03-12T01:59:39Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Khaibit  &amp;lt;center&amp;gt;''' &amp;quot;Quiet and unseen, but omnipresent, the vampires derided as mere servants bear a far more important heritage and duty th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Khaibit.jpg|220px|right|Khaibit]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' &amp;quot;Quiet and unseen, but omnipresent, the vampires derided as mere servants bear a far more important heritage and duty than even they know. Their unique [[Obtenebration]] Discipline is only a hint of their higher calling&amp;quot;  ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Khaibit''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] clan, a lineage that originated in ancient cults worshipping the Egyptian god [[Wikipedia:Set|Set]]. Their role was to assist their &amp;quot;Dark Lord&amp;quot; in keeping back the even more ancient powers of darkness; they were warriors who made darkness a weapon against the forces who would spring from it. In modern nights, however, they have all but forgotten their purpose, and the majority of Khaibit - at least until recently - act as servants and bodyguards in the [[:Category:Circle of the Crone|Circle of the Crone]].&lt;br /&gt;
&lt;br /&gt;
Their name means &amp;quot;shadow&amp;quot; in Egyptian. They are the sole practitioners of the [[:Category:Disciplines|Discipline]] known as '''[[Obtenebration]]''', which allows them to control and manipulate darkness and shadow. This affinity with the dark makes them even more fearful of the light than other [[:Category:Mekhet|Mekhet]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Asps (ancient role), Servants (modern role) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obtenebration]], [[Vigor]]   &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' In the last thousand years, the Khaibit have served the Circle of the Crone almost exclusively. More than half the bloodline sticks by this old bond. indeed, some Asps have become competant blood-sorcerors in their own right, instead of merely serving them. in the last two centuries, some Asps took service among the [[:Category:Invictus|Invictus]], the [[:Category:Ordo Dracul|Ordo Dracul]] or to a much lesser extent the [[:Category:Lancea Sanctum|Lancea Sanctum]] and Carthians. Now, Khaibit who don't know or care about tradition join whichever Covenant suits their personalities or goals. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' The Khaibit look for potential childer who share their ethos of respect and support. They typically Embrace mortals who already serve a master or some allied Kindred. Tradtion holds that a prospective Asp should first honour his Sire and his Sire's master as a ghoul, learning the skills needed to serve and protect. Modern Khaibit often forego this requirement, along with the rest of the Bloodline's calling, Embracing whomever is useful. These rogues are in for a surprise if the Bloodline's enemies ever catch up with them: some of the Khaibit's ancient enemies remember the bloodline and still hold a grudge. The few Asps who carry on the ancient duty of guarding the world from ghosts, demons and worse things were often mortals who fought the supernatural, or who were victimized by it. The Khaibit do not always ask such a prospective childe's permission before Embracing them. When a neonate is simply taken in this way, the Sire spends at least seven years training and indoctrinating the childe. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' The Khaibit retain the same weakness as their [[:Category:Mekhet|Mekhet]] forebears. Whenever Asps suffer damage from sunlight or fire, they take an additional level of Aggravated damage from that source. Their attunement to darkness also renders the Khaibit less able to resist the instinctive fear of sunlight, anything that burns like sunlight, or anything that could be mistaken for sunlight. As a reult, the character suffers a -2 penalty on checks to resist Rotschreck in regard to light.  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Bodyguard, valet, detective, assassin, modern knight, Hound, business manager, vengeful ronin, Demon-hunter, hospice night manager, personal trainer, cryptozoologist. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden, page 58 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Csal%C3%A1d</id>
		<title>Család</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Csal%C3%A1d"/>
				<updated>2014-03-12T01:43:20Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Család  &amp;lt;center&amp;gt;''' ''The blood and the land are one.'' ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; The '''Csalad''' are a [[:Category:Bloodlines|bloodline]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Csalad.jpg|220px|right|Család]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' ''The blood and the land are one.'' ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Csalad''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] clan, a lineage founded by Hunyadi Dorjan, also called '''The Tenth Dragon''', one of the earliest followers of [[Dracula]]. In modern nights, in fact, ever since their founder became [[prince]] of Budapest in 1848, they tend to associate themselves with members of the [[Carthian Movemement]], although given their origin, they are to a fault all members of the [[:Category:Ordo Dracul|Ordo Dracul]].&lt;br /&gt;
&lt;br /&gt;
They are the sole practitioners of the [[:Category:Disciplines|Discipline]] known as '''[[Lithopedia]]''', which allows them to &amp;quot;blend&amp;quot; their shadow with stones, giving them a real big edge to know everything they want to in whatever city they're in. This makes them a terryfing presence in cities they control, such as Budapest.&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Stone Sires &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Lithopedia]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Immortals Sinners p. 112–120&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Brothers_of_Ypres</id>
		<title>Brothers of Ypres</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Brothers_of_Ypres"/>
				<updated>2014-03-12T01:36:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Brothers of Ypres  &amp;lt;center&amp;gt;'''It isn't the cough that carries you off. It's the coffin they carry you off in. ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BrothersofYpres.jpg|220px|right|Brothers of Ypres]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''It isn't the cough that carries you off. It's the coffin they carry you off in. ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Jones, Trenchers &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Asphyx]], [[Auspex]], [[Celerity]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ancient Bloodline, page 22&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Bak-Ra</id>
		<title>Bak-Ra</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Bak-Ra"/>
				<updated>2014-03-12T01:19:45Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Bak-Ra  &amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;   '''Parent Clan:''' Mekhet &amp;lt;br /&amp;gt; &amp;lt;br&amp;gt; '''Nickname:''' Servants of Ra, ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Bak-Ra.jpg|220px|right|Bak-Ra]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Servants of Ra, Childer of the Sun, The Sun Stroked (Derogatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Majesty]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Ancient Bloodline, page 167 &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Angustri.jpg</id>
		<title>File:Angustri.jpg</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Angustri.jpg"/>
				<updated>2014-03-12T01:16:09Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Angustri</id>
		<title>Angustri</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Angustri"/>
				<updated>2014-03-12T01:15:54Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Angustri  &amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;  &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; The '''Angustri''', which was revealed to be a bloodline is pres...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Angustri.jpg|220px|right|Angustri]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Angustri''', which was revealed to be a [[:Category:Bloodlines|bloodline]] is presented as both a [[ghoul family]] and a minor bloodline, headed by Andrei Angustri, who was an Angustri [[ghoul]] that received the [[Embrace]]. Although Angustri is very new and small as an actual [[Kindred]] [[:Category:Bloodlines|bloodline]], making it unlikely to appear in most chronicles, official rules do exist for how to play a member of it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Curiosity may kill cats, darling...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Recognized as Gypsies, most Angustri have powers akin to the [[:Category:Mekhet|Mekhet]] and serve the [[:Category:Ordo Dracul|Ordo Dracul]] largely to the exclusion of other covenants. Treated as an experiment by the Order, their cleverness and curiosity often leads to the Dragons fully Embracing them, raising them from ghoul status to full Kindred.&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Gypsies &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Majesty]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' As has already been mentioned, this family is a pet project of certain members of the [[:Category:Ordo Dracul|Ordo Dracul]]. It is possible that the family will be spread around the [[:Category:Ordo Dracul|Ordo Dracul]] even more if the breeding programs are successful. Members of other [[:Category:Covenants|covenants]] are not at all likely to possess members of this family as servants, although it must be said that the official position of other covenants is that they aren’t interested. The wise know to keep their hands off the Angustri, though, because the Dragons take meddling in their experiments very seriously. For their part, the Gypsies realize that the Dragons have treated them well on the whole, and that they probably would not have as much luck with the other covenants. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Con artist, fixer, fortune-teller, negotiator, body or body-part collector, assassin &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*  &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Alucinor</id>
		<title>Alucinor</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Alucinor"/>
				<updated>2014-03-12T01:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Alucinor.png|220px|right|Alucinor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' &amp;quot;You probably haven’t seen me watching while you sleep,but you fear me when you’re awake. &lt;br /&gt;
 In those moments between slumber and awareness, when you’re paralyzed by all the hidden things around you, before they resolve into the mundane.&amp;quot;  ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rapacious, cannibalistic nature of Kindred lends them a nightmarish quality in fiction, but the Alucinor reside within those horrid dreams. This is not to say that they are nothing more than figments of imagination. Rather, the Alucinor have a powerful sensitivity to dreams and nightmares. While the potent psyche of the Beast allows some Kindred to invade the minds of mortals, the mind of a &amp;quot;Sandman&amp;quot; roams the dreams of other beings, collecting imagery and sometimes encroaching on mortal slumber with a restless, crawling sense of horror. &lt;br /&gt;
&lt;br /&gt;
The Alucinor lack a coherent organization of their own. They usually retain their mortal habits and dress for a time, those behaviors falling away until only bits and pieces are left and a line member cannot even remember why they were important. Each Alucinor’s outlook on society, mores and personal morality is therefore an unconscious amalgamation of her mortal experiences, her vampiric urges, and the jarring images that lurk in her dreams. The danger of running afoul of another Alucinor in dreams means that the Sandmen tend to give one another a wide berth. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Sandmen &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Insomnium]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Those Alucinor who focus on dream symbolism tend to avoid the social trappings of Kindred society and remain nominally unbound. Nevertheless the Kindred need for social acclaim, or the pressure of politics, sometimes drives a Sandman into sporadic contact with certain others. &lt;br /&gt;
&lt;br /&gt;
The [[:Category:Ordo Dracul|Ordo Dracul]] has the most contact with the Alucinor. The Order goes out of its way to puzzle out occult symbols in Alucinor dreams, while Sandmen appreciate the society’s focus on exploring the mysteries of the vampiric condition. Members of the Ordo Dracul suspect that Alucinor attunement to dreams may reflect a higher level of consciousness, and could be a stepping stone in the process of relieving the undead condition. (LIES!!!) &lt;br /&gt;
&lt;br /&gt;
Some Princes of Carthian or [[:Category:Invictus|Invictus]] bent seek the Alucinor out for their insights into the Kindred psyche, a role that the unscrupulous Sandman may even relish. Line members who don’t eschew society often fall into one of these camps, because resultant political contacts are useful in night-to-night survival. The worldly focus of both covenants also helps to ground the Alucinor in affairs of the present. &lt;br /&gt;
&lt;br /&gt;
At least one line member has taken his dreams as divine messages and sought out membership in the [[:Category:Lancea Sanctum|Lancea Sanctum]]. The Spear as a whole has not yet decided whether the Alucinor are touched by holy insight or haunted by demons. Nevertheless, a significant faction argues that Alucinor dreams may be a sign of divine inspiration, or possibly visions of Heaven and Hell, so they merit further investigation. &lt;br /&gt;
&lt;br /&gt;
The [[:Category:Circle of the Crone|Circle of the Crone]] sees Alucinor insight as a feminine aspect, but the bloodline itself is equally composed of males and females, and the Sandmen generally have no special interest in the philosophies of Acolytes in any case. Some Alucinor believe the Circle may have a means to control nightmares, and seek out that information, but Kindred occultism being as jealously guarded as it is, no remedies have been revealed. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden page 12&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Alucinor.png</id>
		<title>File:Alucinor.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Alucinor.png"/>
				<updated>2014-03-12T01:05:18Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Alucinor</id>
		<title>Alucinor</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Alucinor"/>
				<updated>2014-03-12T01:05:02Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Alucinor  &amp;lt;center&amp;gt;''' &amp;quot;You probably haven’t seen me watching while you sleep,but you fear me when you’re awake.   In those moments betwe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Alucinor.png|220px|right|Alucinor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' &amp;quot;You probably haven’t seen me watching while you sleep,but you fear me when you’re awake. &lt;br /&gt;
 In those moments between slumber and awareness, when you’re paralyzed by all the hidden things around you, before they resolve into the mundane.&amp;quot;  ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rapacious, cannibalistic nature of Kindred lends them a nightmarish quality in fiction, but the Alucinor reside within those horrid dreams. This is not to say that they are nothing more than figments of imagination. Rather, the Alucinor have a powerful sensitivity to dreams and nightmares. While the potent psyche of the Beast allows some Kindred to invade the minds of mortals, the mind of a &amp;quot;Sandman&amp;quot; roams the dreams of other beings, collecting imagery and sometimes encroaching on mortal slumber with a restless, crawling sense of horror. &lt;br /&gt;
&lt;br /&gt;
The Alucinor lack a coherent organization of their own. They usually retain their mortal habits and dress for a time, those behaviors falling away until only bits and pieces are left and a line member cannot even remember why they were important. Each Alucinor’s outlook on society, mores and personal morality is therefore an unconscious amalgamation of her mortal experiences, her vampiric urges, and the jarring images that lurk in her dreams. The danger of running afoul of another Alucinor in dreams means that the Sandmen tend to give one another a wide berth. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:''' Sandmen &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Insomnium]], [[Obfuscate]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Those Alucinor who focus on dream symbolism tend to avoid the social trappings of Kindred society and remain nominally unbound. Nevertheless the Kindred need for social acclaim, or the pressure of politics, sometimes drives a Sandman into sporadic contact with certain others. &lt;br /&gt;
&lt;br /&gt;
The [[:Category:Ordo Dracul|Ordo Dracul]] has the most contact with the Alucinor. The Order goes out of its way to puzzle out occult symbols in Alucinor dreams, while Sandmen appreciate the society’s focus on exploring the mysteries of the vampiric condition. Members of the Ordo Dracul suspect that Alucinor attunement to dreams may reflect a higher level of consciousness, and could be a stepping stone in the process of relieving the undead condition. (LIES!!!) &lt;br /&gt;
&lt;br /&gt;
Some Princes of Carthian or [[:Category:Invictus|Invictus]] bent seek the Alucinor out for their insights into the Kindred psyche, a role that the unscrupulous Sandman may even relish. Line members who don’t eschew society often fall into one of these camps, because resultant political contacts are useful in night-to-night survival. The worldly focus of both covenants also helps to ground the Alucinor in affairs of the present. &lt;br /&gt;
&lt;br /&gt;
At least one line member has taken his dreams as divine messages and sought out membership in the [[:Category:Lancea Sanctum|Lancea Sanctum]]. The Spear as a whole has not yet decided whether the Alucinor are touched by holy insight or haunted by demons. Nevertheless, a significant faction argues that Alucinor dreams may be a sign of divine inspiration, or possibly visions of Heaven and Hell, so they merit further investigation. &lt;br /&gt;
&lt;br /&gt;
The [[:Category:Circle of the Crone|Circle of the Crone]] sees Alucinor insight as a feminine aspect, but the bloodline itself is equally composed of males and females, and the Sandmen generally have no special interest in the philosophies of Acolytes in any case. Some Alucinor believe the Circle may have a means to control nightmares, and seek out that information, but Kindred occultism being as jealously guarded as it is, no remedies have been revealed. &lt;br /&gt;
 &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: The Hidden page 12&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Bloodlines</id>
		<title>Category:Bloodlines</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Bloodlines"/>
				<updated>2014-03-12T00:53:54Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Daeva Bloodlines]]=&lt;br /&gt;
=[[Gangrel Bloodline]]=&lt;br /&gt;
=[[Mekhet Bloodline]]=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Agonistes</id>
		<title>Agonistes</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Agonistes"/>
				<updated>2014-03-12T00:53:17Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Agoniste.jpg|220px|right|Agonistes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''“Of course I had no idea that exercise would call up memories of your indiscretion with the governor’s daughter. I will try to be more careful, Alder. Now, shall we continue?” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Agonistes''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] [[:Category:Clans|clan]] of vampires. They are a mysterious group who seek to preserve knowledge lost by [[Kindred]] to the [[Fog of Eternity]], the loss of memory that comes with long periods of [[torpor]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:'''Polemicists &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obfuscate]], [[Dominate]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Members of the Agoniste line tend toward the intellectual and occult-minded. They seek out ancient secrets and hidden lore with unparalleled zeal. Therefore, it is no surprise that most tend to fall into the [[:Category:Ordo Dracul|Ordo Dracul]], the Sanctified or the [[:Category:Circle of the Crone|Circle of the Crone]]. The Order seems most fond of the Polemicists, as these knowledgeable Kindred possess some of the most extensive stores of Kindred history and philosophy, and few Dragons doubt the uncontested expertise of the Agonistes in the subject of Kindred psychology. The Agonistes often find the [[:Category:Ordo Dracul|Ordo Dracul]] more receptive to their ideas than the other covenants, and the Coils exhibit an acute allure to Agonistes actively involved in the great struggle of the line. Elder Polemicists, however, often find that they must take great care to ensure their pupils do not forsake their mission for the Great Work, or worse, confuse the two. &lt;br /&gt;
&lt;br /&gt;
Individual Agonistes were free to behave as they wished with their power, despite the semi benevolent declared policy of the line, contributing to their compelling, realistic feel. As the entry went through edits, the line took on a more oppressed tone — a history of denial and destruction worked its way through the story of the Agonistes, opening up great possibilities for dispute within the ranks of the line. The quest to preserve knowledge was complicated by the inevitable response of Kindred who have reason to obscure the past, and by the doubts that response would arouse in the Agonistes themselves. A very interesting take on the bloodline emerged, and we knew we had a winner on our hands. Agonistes with less interest in Kindred physiology and Hermetic pseudo-science are often drawn to the [[:Category:Circle of the Crone|Circle of the Crone]]. The Circle, they say, draws those Agonistes with an interest in doing rather than thinking. Acolyte Polemicists take to the mission of the bloodline with a visceral zeal, sifting through the covenant’s endless oral histories and divining the psychological underpinnings of the rituals of Cr˙ac, taking comfort in the historicity of being a member of the world’s most ancient covenant. &lt;br /&gt;
&lt;br /&gt;
Jungian Polemicists bring a peculiar form of faith to the [[:Category:Circle of the Crone|Circle of the Crone]], paying homage to the collective unconscious and offering sacrifices to favored archetypes. The relationship of the Sanctified and the Agonistes has long been rife with distrust. While many hand-copied tomes resting in the line’s libraries lend credence to the covenant’s history and philosophy, many more undermine it. Texts dating from the time of Longinus and before often clearly contradict the Sanctified’s teachings. Historically, the [[:Category:Lancea Sanctum|Lancea Sanctum]] has burned more of the Agonistes’ libraries and treatises than the other major covenants combined. Yet Agonistes anxious to plumb the hidden depths of the Church (or sometimes even hungry for a senseof meaning to their unlives beyond the endless Struggle) continue to enter the covenant, and the [[:Category:Lancea Sanctum|Lancea Sanctum]] continues to accept them, recognizing the line’s incredible ability to help elders cope with torpor. &lt;br /&gt;
&lt;br /&gt;
In addition, more than a few Theban Rituals over the centuries have been unearthed thanks to the tireless investigations of the Agonistes, and many Sanctified Kindred believe that these findings are miraculous indications of divine favor. The [[:Category:Invictus|Invictus]] and the Carthian Movement, despite their best efforts, claim relatively few Polemicists; the Agonistes, generally speaking, simply don’t get along with many of the [[:Category:Invictus|Invictus]] or the Carthians very well. Kindred of the [[:Category:Invictus|Invictus]] tend to dislike histories that contradict their own traditional tales, and are willing to destroy anyone who espouses them, even if the [[:Category:Invictus|Invictus]] Kindred know that the offending tales are true. Furthermore, the Dynastic Houses of the [[:Category:Invictus|Invictus]] make reliance upon the rituals of the Agonistes unnecessary — and the inheritors of a house are more fully trusted than any [[:Category:Mekhet|Mekhet]] outsider could be. &lt;br /&gt;
&lt;br /&gt;
The Carthian Movement, on the other hand, demands activity from the Agonistes that many are unwilling to engage in, since it distracts from their studies. The political agitations of the covenant have nothing to do with the great struggle of the bloodline, and few will choose to deny it just to satisfy the Carthians. In addition, many Kindred of the Movement find the tendency of Agonistes to spend much of their time in study of distant history to be insufferably academic, in real-world political terms. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' Agonistes overwhelmingly come from academic backgrounds. Whether psychologists, graduate students or tenured professors at the time of the Embrace, the Kindred of this line are universally familiar with the intricacies of research and scholarship. They are not all dusty librarians, however; field archeologists and explorers populate the ranks with hardy Kindred while former lecturers and priests add a socially competent force to the line. Most Agonistes hail from the middle or upper class, and many have at least some training, either academic or practical, in psychology before the Embrace. &lt;br /&gt;
&lt;br /&gt;
The Agonistes line attracts many [[:Category:Mekhet|Mekhet]] elders, especially of the [[:Category:Ordo Dracul|Ordo Dracul]], who seek an Avus to train them in the ways of avoiding torpor. The bloodline may welcome these elders, though only after they have proven themselves through rigorous examination. A desire to diminish the effects of the sleep of ages isn’t qualification enough to become a member, and many of these Kindred are simply offered ritual service instead. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' All Agonistes suffer the weakness of the [[:Category:Mekhet|Mekhet]] clan. In addition, though they are loathe to admit it, the first ritual torpor of the bloodline creates a subconscious yearning for the Second Death. Agonistes are addicted to the quiet oblivion and surreal dreamscapes of vampiric torpor, and most will remain in the sleep longer than they need. When determining the length of torpor for an Agoniste, treat the character’s Humanity as one dot lower than it actually is. The rare and unfortunate Humanity 1 Agoniste remains in torpor for two centuries multiplied by her Blood Potency. &lt;br /&gt;
&lt;br /&gt;
Agonistes tend to enter voluntary torpor more frequently than other Kindred, and are susceptible to its strange allure in their waking nights. Every time an Agoniste suffers tragic or extremely emotional circumstances that lead to a degeneration or derangement check (regardless of the result), a Resolve + Composure roll is required to avoid returning to a safe place and entering ritually prepared torpor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Excitable archivist, single-minded museum librarian, stubborn art historian, immoral psychologist, jaded hipster, beleaguered corporate Polemicist, Jungian film junky, furtive grave robber, heroin-addict-turned torpor-addict. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* Bloodlines: the Chosen, p. 16  &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Agoniste.jpg</id>
		<title>File:Agoniste.jpg</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Agoniste.jpg"/>
				<updated>2014-03-12T00:51:54Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Agonistes</id>
		<title>Agonistes</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Agonistes"/>
				<updated>2014-03-12T00:51:41Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Agoniste.jpg|320px|right|Agonistes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''“Of course I had no idea that exercise would call up memories of your indiscretion with the governor’s daughter. I will try to be more careful, Alder. Now, shall we continue?” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Agonistes''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] [[:Category:Clans|clan]] of vampires. They are a mysterious group who seek to preserve knowledge lost by [[Kindred]] to the [[Fog of Eternity]], the loss of memory that comes with long periods of [[torpor]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:'''Polemicists &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obfuscate]], [[Dominate]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Members of the Agoniste line tend toward the intellectual and occult-minded. They seek out ancient secrets and hidden lore with unparalleled zeal. Therefore, it is no surprise that most tend to fall into the [[:Category:Ordo Dracul|Ordo Dracul]], the Sanctified or the [[:Category:Circle of the Crone|Circle of the Crone]]. The Order seems most fond of the Polemicists, as these knowledgeable Kindred possess some of the most extensive stores of Kindred history and philosophy, and few Dragons doubt the uncontested expertise of the Agonistes in the subject of Kindred psychology. The Agonistes often find the [[:Category:Ordo Dracul|Ordo Dracul]] more receptive to their ideas than the other covenants, and the Coils exhibit an acute allure to Agonistes actively involved in the great struggle of the line. Elder Polemicists, however, often find that they must take great care to ensure their pupils do not forsake their mission for the Great Work, or worse, confuse the two. &lt;br /&gt;
&lt;br /&gt;
Individual Agonistes were free to behave as they wished with their power, despite the semi benevolent declared policy of the line, contributing to their compelling, realistic feel. As the entry went through edits, the line took on a more oppressed tone — a history of denial and destruction worked its way through the story of the Agonistes, opening up great possibilities for dispute within the ranks of the line. The quest to preserve knowledge was complicated by the inevitable response of Kindred who have reason to obscure the past, and by the doubts that response would arouse in the Agonistes themselves. A very interesting take on the bloodline emerged, and we knew we had a winner on our hands. Agonistes with less interest in Kindred physiology and Hermetic pseudo-science are often drawn to the [[:Category:Circle of the Crone|Circle of the Crone]]. The Circle, they say, draws those Agonistes with an interest in doing rather than thinking. Acolyte Polemicists take to the mission of the bloodline with a visceral zeal, sifting through the covenant’s endless oral histories and divining the psychological underpinnings of the rituals of Cr˙ac, taking comfort in the historicity of being a member of the world’s most ancient covenant. &lt;br /&gt;
&lt;br /&gt;
Jungian Polemicists bring a peculiar form of faith to the [[:Category:Circle of the Crone|Circle of the Crone]], paying homage to the collective unconscious and offering sacrifices to favored archetypes. The relationship of the Sanctified and the Agonistes has long been rife with distrust. While many hand-copied tomes resting in the line’s libraries lend credence to the covenant’s history and philosophy, many more undermine it. Texts dating from the time of Longinus and before often clearly contradict the Sanctified’s teachings. Historically, the [[:Category:Lancea Sanctum|Lancea Sanctum]] has burned more of the Agonistes’ libraries and treatises than the other major covenants combined. Yet Agonistes anxious to plumb the hidden depths of the Church (or sometimes even hungry for a senseof meaning to their unlives beyond the endless Struggle) continue to enter the covenant, and the [[:Category:Lancea Sanctum|Lancea Sanctum]] continues to accept them, recognizing the line’s incredible ability to help elders cope with torpor. &lt;br /&gt;
&lt;br /&gt;
In addition, more than a few Theban Rituals over the centuries have been unearthed thanks to the tireless investigations of the Agonistes, and many Sanctified Kindred believe that these findings are miraculous indications of divine favor. The [[:Category:Invictus|Invictus]] and the Carthian Movement, despite their best efforts, claim relatively few Polemicists; the Agonistes, generally speaking, simply don’t get along with many of the [[:Category:Invictus|Invictus]] or the Carthians very well. Kindred of the [[:Category:Invictus|Invictus]] tend to dislike histories that contradict their own traditional tales, and are willing to destroy anyone who espouses them, even if the [[:Category:Invictus|Invictus]] Kindred know that the offending tales are true. Furthermore, the Dynastic Houses of the [[:Category:Invictus|Invictus]] make reliance upon the rituals of the Agonistes unnecessary — and the inheritors of a house are more fully trusted than any [[:Category:Mekhet|Mekhet]] outsider could be. &lt;br /&gt;
&lt;br /&gt;
The Carthian Movement, on the other hand, demands activity from the Agonistes that many are unwilling to engage in, since it distracts from their studies. The political agitations of the covenant have nothing to do with the great struggle of the bloodline, and few will choose to deny it just to satisfy the Carthians. In addition, many Kindred of the Movement find the tendency of Agonistes to spend much of their time in study of distant history to be insufferably academic, in real-world political terms. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' Agonistes overwhelmingly come from academic backgrounds. Whether psychologists, graduate students or tenured professors at the time of the Embrace, the Kindred of this line are universally familiar with the intricacies of research and scholarship. They are not all dusty librarians, however; field archeologists and explorers populate the ranks with hardy Kindred while former lecturers and priests add a socially competent force to the line. Most Agonistes hail from the middle or upper class, and many have at least some training, either academic or practical, in psychology before the Embrace. &lt;br /&gt;
&lt;br /&gt;
The Agonistes line attracts many [[:Category:Mekhet|Mekhet]] elders, especially of the [[:Category:Ordo Dracul|Ordo Dracul]], who seek an Avus to train them in the ways of avoiding torpor. The bloodline may welcome these elders, though only after they have proven themselves through rigorous examination. A desire to diminish the effects of the sleep of ages isn’t qualification enough to become a member, and many of these Kindred are simply offered ritual service instead. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' All Agonistes suffer the weakness of the [[:Category:Mekhet|Mekhet]] clan. In addition, though they are loathe to admit it, the first ritual torpor of the bloodline creates a subconscious yearning for the Second Death. Agonistes are addicted to the quiet oblivion and surreal dreamscapes of vampiric torpor, and most will remain in the sleep longer than they need. When determining the length of torpor for an Agoniste, treat the character’s Humanity as one dot lower than it actually is. The rare and unfortunate Humanity 1 Agoniste remains in torpor for two centuries multiplied by her Blood Potency. &lt;br /&gt;
&lt;br /&gt;
Agonistes tend to enter voluntary torpor more frequently than other Kindred, and are susceptible to its strange allure in their waking nights. Every time an Agoniste suffers tragic or extremely emotional circumstances that lead to a degeneration or derangement check (regardless of the result), a Resolve + Composure roll is required to avoid returning to a safe place and entering ritually prepared torpor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Excitable archivist, single-minded museum librarian, stubborn art historian, immoral psychologist, jaded hipster, beleaguered corporate Polemicist, Jungian film junky, furtive grave robber, heroin-addict-turned torpor-addict. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*   &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Agonistes</id>
		<title>Agonistes</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Agonistes"/>
				<updated>2014-03-12T00:51:04Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Agoniste.png|320px|right|Agonistes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''“Of course I had no idea that exercise would call up memories of your indiscretion with the governor’s daughter. I will try to be more careful, Alder. Now, shall we continue?” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Agonistes''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] [[:Category:Clans|clan]] of vampires. They are a mysterious group who seek to preserve knowledge lost by [[Kindred]] to the [[Fog of Eternity]], the loss of memory that comes with long periods of [[torpor]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:'''Polemicists &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obfuscate]], [[Dominate]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Members of the Agoniste line tend toward the intellectual and occult-minded. They seek out ancient secrets and hidden lore with unparalleled zeal. Therefore, it is no surprise that most tend to fall into the [[:Category:Ordo Dracul|Ordo Dracul]], the Sanctified or the [[:Category:Circle of the Crone|Circle of the Crone]]. The Order seems most fond of the Polemicists, as these knowledgeable Kindred possess some of the most extensive stores of Kindred history and philosophy, and few Dragons doubt the uncontested expertise of the Agonistes in the subject of Kindred psychology. The Agonistes often find the [[:Category:Ordo Dracul|Ordo Dracul]] more receptive to their ideas than the other covenants, and the Coils exhibit an acute allure to Agonistes actively involved in the great struggle of the line. Elder Polemicists, however, often find that they must take great care to ensure their pupils do not forsake their mission for the Great Work, or worse, confuse the two. &lt;br /&gt;
&lt;br /&gt;
Individual Agonistes were free to behave as they wished with their power, despite the semi benevolent declared policy of the line, contributing to their compelling, realistic feel. As the entry went through edits, the line took on a more oppressed tone — a history of denial and destruction worked its way through the story of the Agonistes, opening up great possibilities for dispute within the ranks of the line. The quest to preserve knowledge was complicated by the inevitable response of Kindred who have reason to obscure the past, and by the doubts that response would arouse in the Agonistes themselves. A very interesting take on the bloodline emerged, and we knew we had a winner on our hands. Agonistes with less interest in Kindred physiology and Hermetic pseudo-science are often drawn to the [[:Category:Circle of the Crone|Circle of the Crone]]. The Circle, they say, draws those Agonistes with an interest in doing rather than thinking. Acolyte Polemicists take to the mission of the bloodline with a visceral zeal, sifting through the covenant’s endless oral histories and divining the psychological underpinnings of the rituals of Cr˙ac, taking comfort in the historicity of being a member of the world’s most ancient covenant. &lt;br /&gt;
&lt;br /&gt;
Jungian Polemicists bring a peculiar form of faith to the [[:Category:Circle of the Crone|Circle of the Crone]], paying homage to the collective unconscious and offering sacrifices to favored archetypes. The relationship of the Sanctified and the Agonistes has long been rife with distrust. While many hand-copied tomes resting in the line’s libraries lend credence to the covenant’s history and philosophy, many more undermine it. Texts dating from the time of Longinus and before often clearly contradict the Sanctified’s teachings. Historically, the [[:Category:Lancea Sanctum|Lancea Sanctum]] has burned more of the Agonistes’ libraries and treatises than the other major covenants combined. Yet Agonistes anxious to plumb the hidden depths of the Church (or sometimes even hungry for a senseof meaning to their unlives beyond the endless Struggle) continue to enter the covenant, and the [[:Category:Lancea Sanctum|Lancea Sanctum]] continues to accept them, recognizing the line’s incredible ability to help elders cope with torpor. &lt;br /&gt;
&lt;br /&gt;
In addition, more than a few Theban Rituals over the centuries have been unearthed thanks to the tireless investigations of the Agonistes, and many Sanctified Kindred believe that these findings are miraculous indications of divine favor. The [[:Category:Invictus|Invictus]] and the Carthian Movement, despite their best efforts, claim relatively few Polemicists; the Agonistes, generally speaking, simply don’t get along with many of the [[:Category:Invictus|Invictus]] or the Carthians very well. Kindred of the [[:Category:Invictus|Invictus]] tend to dislike histories that contradict their own traditional tales, and are willing to destroy anyone who espouses them, even if the [[:Category:Invictus|Invictus]] Kindred know that the offending tales are true. Furthermore, the Dynastic Houses of the [[:Category:Invictus|Invictus]] make reliance upon the rituals of the Agonistes unnecessary — and the inheritors of a house are more fully trusted than any [[:Category:Mekhet|Mekhet]] outsider could be. &lt;br /&gt;
&lt;br /&gt;
The Carthian Movement, on the other hand, demands activity from the Agonistes that many are unwilling to engage in, since it distracts from their studies. The political agitations of the covenant have nothing to do with the great struggle of the bloodline, and few will choose to deny it just to satisfy the Carthians. In addition, many Kindred of the Movement find the tendency of Agonistes to spend much of their time in study of distant history to be insufferably academic, in real-world political terms. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' Agonistes overwhelmingly come from academic backgrounds. Whether psychologists, graduate students or tenured professors at the time of the Embrace, the Kindred of this line are universally familiar with the intricacies of research and scholarship. They are not all dusty librarians, however; field archeologists and explorers populate the ranks with hardy Kindred while former lecturers and priests add a socially competent force to the line. Most Agonistes hail from the middle or upper class, and many have at least some training, either academic or practical, in psychology before the Embrace. &lt;br /&gt;
&lt;br /&gt;
The Agonistes line attracts many [[:Category:Mekhet|Mekhet]] elders, especially of the [[:Category:Ordo Dracul|Ordo Dracul]], who seek an Avus to train them in the ways of avoiding torpor. The bloodline may welcome these elders, though only after they have proven themselves through rigorous examination. A desire to diminish the effects of the sleep of ages isn’t qualification enough to become a member, and many of these Kindred are simply offered ritual service instead. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' All Agonistes suffer the weakness of the [[:Category:Mekhet|Mekhet]] clan. In addition, though they are loathe to admit it, the first ritual torpor of the bloodline creates a subconscious yearning for the Second Death. Agonistes are addicted to the quiet oblivion and surreal dreamscapes of vampiric torpor, and most will remain in the sleep longer than they need. When determining the length of torpor for an Agoniste, treat the character’s Humanity as one dot lower than it actually is. The rare and unfortunate Humanity 1 Agoniste remains in torpor for two centuries multiplied by her Blood Potency. &lt;br /&gt;
&lt;br /&gt;
Agonistes tend to enter voluntary torpor more frequently than other Kindred, and are susceptible to its strange allure in their waking nights. Every time an Agoniste suffers tragic or extremely emotional circumstances that lead to a degeneration or derangement check (regardless of the result), a Resolve + Composure roll is required to avoid returning to a safe place and entering ritually prepared torpor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Excitable archivist, single-minded museum librarian, stubborn art historian, immoral psychologist, jaded hipster, beleaguered corporate Polemicist, Jungian film junky, furtive grave robber, heroin-addict-turned torpor-addict. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*   &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Agonistes</id>
		<title>Agonistes</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Agonistes"/>
				<updated>2014-03-12T00:50:17Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Agonistes  &amp;lt;center&amp;gt;'''“Of course I had no idea that exercise would call up memories of your indiscretion with the governor’s daughter. ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Agonistes.png|320px|right|Agonistes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''“Of course I had no idea that exercise would call up memories of your indiscretion with the governor’s daughter. I will try to be more careful, Alder. Now, shall we continue?” ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The '''Agonistes''' are a [[:Category:Bloodlines|bloodline]] of the [[:Category:Mekhet|Mekhet]] [[:Category:Clans|clan]] of vampires. They are a mysterious group who seek to preserve knowledge lost by [[Kindred]] to the [[Fog of Eternity]], the loss of memory that comes with long periods of [[torpor]].&lt;br /&gt;
&lt;br /&gt;
'''Parent Clan:''' [[:Category:Mekhet|Mekhet]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Nickname:'''Polemicists &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Bloodline Disciplines:''' [[Auspex]], [[Celerity]], [[Obfuscate]], [[Dominate]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Covenant:''' Members of the Agoniste line tend toward the intellectual and occult-minded. They seek out ancient secrets and hidden lore with unparalleled zeal. Therefore, it is no surprise that most tend to fall into the [[:Category:Ordo Dracul|Ordo Dracul]], the Sanctified or the [[:Category:Circle of the Crone|Circle of the Crone]]. The Order seems most fond of the Polemicists, as these knowledgeable Kindred possess some of the most extensive stores of Kindred history and philosophy, and few Dragons doubt the uncontested expertise of the Agonistes in the subject of Kindred psychology. The Agonistes often find the [[:Category:Ordo Dracul|Ordo Dracul]] more receptive to their ideas than the other covenants, and the Coils exhibit an acute allure to Agonistes actively involved in the great struggle of the line. Elder Polemicists, however, often find that they must take great care to ensure their pupils do not forsake their mission for the Great Work, or worse, confuse the two. &lt;br /&gt;
&lt;br /&gt;
Individual Agonistes were free to behave as they wished with their power, despite the semi benevolent declared policy of the line, contributing to their compelling, realistic feel. As the entry went through edits, the line took on a more oppressed tone — a history of denial and destruction worked its way through the story of the Agonistes, opening up great possibilities for dispute within the ranks of the line. The quest to preserve knowledge was complicated by the inevitable response of Kindred who have reason to obscure the past, and by the doubts that response would arouse in the Agonistes themselves. A very interesting take on the bloodline emerged, and we knew we had a winner on our hands. Agonistes with less interest in Kindred physiology and Hermetic pseudo-science are often drawn to the [[:Category:Circle of the Crone|Circle of the Crone]]. The Circle, they say, draws those Agonistes with an interest in doing rather than thinking. Acolyte Polemicists take to the mission of the bloodline with a visceral zeal, sifting through the covenant’s endless oral histories and divining the psychological underpinnings of the rituals of Cr˙ac, taking comfort in the historicity of being a member of the world’s most ancient covenant. &lt;br /&gt;
&lt;br /&gt;
Jungian Polemicists bring a peculiar form of faith to the [[:Category:Circle of the Crone|Circle of the Crone]], paying homage to the collective unconscious and offering sacrifices to favored archetypes. The relationship of the Sanctified and the Agonistes has long been rife with distrust. While many hand-copied tomes resting in the line’s libraries lend credence to the covenant’s history and philosophy, many more undermine it. Texts dating from the time of Longinus and before often clearly contradict the Sanctified’s teachings. Historically, the [[:Category:Lancea Sanctum|Lancea Sanctum]] has burned more of the Agonistes’ libraries and treatises than the other major covenants combined. Yet Agonistes anxious to plumb the hidden depths of the Church (or sometimes even hungry for a senseof meaning to their unlives beyond the endless Struggle) continue to enter the covenant, and the [[:Category:Lancea Sanctum|Lancea Sanctum]] continues to accept them, recognizing the line’s incredible ability to help elders cope with torpor. &lt;br /&gt;
&lt;br /&gt;
In addition, more than a few Theban Rituals over the centuries have been unearthed thanks to the tireless investigations of the Agonistes, and many Sanctified Kindred believe that these findings are miraculous indications of divine favor. The [[:Category:Invictus|Invictus]] and the Carthian Movement, despite their best efforts, claim relatively few Polemicists; the Agonistes, generally speaking, simply don’t get along with many of the [[:Category:Invictus|Invictus]] or the Carthians very well. Kindred of the [[:Category:Invictus|Invictus]] tend to dislike histories that contradict their own traditional tales, and are willing to destroy anyone who espouses them, even if the [[:Category:Invictus|Invictus]] Kindred know that the offending tales are true. Furthermore, the Dynastic Houses of the [[:Category:Invictus|Invictus]] make reliance upon the rituals of the Agonistes unnecessary — and the inheritors of a house are more fully trusted than any [[:Category:Mekhet|Mekhet]] outsider could be. &lt;br /&gt;
&lt;br /&gt;
The Carthian Movement, on the other hand, demands activity from the Agonistes that many are unwilling to engage in, since it distracts from their studies. The political agitations of the covenant have nothing to do with the great struggle of the bloodline, and few will choose to deny it just to satisfy the Carthians. In addition, many Kindred of the Movement find the tendency of Agonistes to spend much of their time in study of distant history to be insufferably academic, in real-world political terms. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Background:''' Agonistes overwhelmingly come from academic backgrounds. Whether psychologists, graduate students or tenured professors at the time of the Embrace, the Kindred of this line are universally familiar with the intricacies of research and scholarship. They are not all dusty librarians, however; field archeologists and explorers populate the ranks with hardy Kindred while former lecturers and priests add a socially competent force to the line. Most Agonistes hail from the middle or upper class, and many have at least some training, either academic or practical, in psychology before the Embrace. &lt;br /&gt;
&lt;br /&gt;
The Agonistes line attracts many [[:Category:Mekhet|Mekhet]] elders, especially of the [[:Category:Ordo Dracul|Ordo Dracul]], who seek an Avus to train them in the ways of avoiding torpor. The bloodline may welcome these elders, though only after they have proven themselves through rigorous examination. A desire to diminish the effects of the sleep of ages isn’t qualification enough to become a member, and many of these Kindred are simply offered ritual service instead. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weakness:''' All Agonistes suffer the weakness of the [[:Category:Mekhet|Mekhet]] clan. In addition, though they are loathe to admit it, the first ritual torpor of the bloodline creates a subconscious yearning for the Second Death. Agonistes are addicted to the quiet oblivion and surreal dreamscapes of vampiric torpor, and most will remain in the sleep longer than they need. When determining the length of torpor for an Agoniste, treat the character’s Humanity as one dot lower than it actually is. The rare and unfortunate Humanity 1 Agoniste remains in torpor for two centuries multiplied by her Blood Potency. &lt;br /&gt;
&lt;br /&gt;
Agonistes tend to enter voluntary torpor more frequently than other Kindred, and are susceptible to its strange allure in their waking nights. Every time an Agoniste suffers tragic or extremely emotional circumstances that lead to a degeneration or derangement check (regardless of the result), a Resolve + Composure roll is required to avoid returning to a safe place and entering ritually prepared torpor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Character Generation:''' Excitable archivist, single-minded museum librarian, stubborn art historian, immoral psychologist, jaded hipster, beleaguered corporate Polemicist, Jungian film junky, furtive grave robber, heroin-addict-turned torpor-addict. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*   &lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Mekhet</id>
		<title>Category:Mekhet</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Mekhet"/>
				<updated>2014-03-12T00:38:24Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Clan-Mekhet.png|320px|right|Mekhet]]&lt;br /&gt;
&lt;br /&gt;
Mekhet are a [[:Category:Clans|clan]] in Vampire: the Requiem with an affinity to darkness. The hallmarks of the clan are stealth, finesse and wisdom.&lt;br /&gt;
&lt;br /&gt;
There is often a certain amount of finesse and refinement in whatever Mekhet do. Mekhet can appear as stealthy information-gatherers, spies, assassins or scholars; but just as well they can be aristocrats making their mark in the societies of the damned.  A mekhet bodyguard for example is unlikely to rely on brute force, but rather know an ornate fighting style. A mekhet thief is gracious or invisible, not a sloppy vandal. To the others, Mekhet appear to be the most ordinary  of  the kindred, the ones who seem to have the least to distinguish them from other vampires. They watch and hide, and the other clans don't seem to take much notice of them. Because Mekhet alone from the major clans have no powers of control over animals or people, they prefer to work in  secret behind  the scenes,  via conspiracies and shadow cults.&lt;br /&gt;
&lt;br /&gt;
The origins of the clan lie in the deep nights of ancient Egypt, where they fled the sun into the necropolis and learned the secrets of the dead.&lt;br /&gt;
&lt;br /&gt;
=== Favored Attributes ===&lt;br /&gt;
Intelligence or Wits&lt;br /&gt;
&lt;br /&gt;
=== Clan Weakness ===&lt;br /&gt;
As vampires closely related to darkness, Mekhet are more sensitive to light and fire. They take additional damage from fire and sunlight.&lt;br /&gt;
&lt;br /&gt;
[[Mekhet Bloodline]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Gangrel</id>
		<title>Category:Gangrel</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Gangrel"/>
				<updated>2014-03-12T00:37:37Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Clan-Gangrel.png|320px|right|Gangrel]]&lt;br /&gt;
&lt;br /&gt;
The '''Gangrel''' are one of the five [[:Category:Clans|clans]] of [[Kindred]] known for being primal, hardy and savage. They embody the myths of vampires turning into animals or otherwise changing forms. This clan is more closely connected to their [[Beast]] than other clans. Many Kindred believe that the Gangrel clan is an old one, but due to the Gangrel's bestial nature, few records exist that can connect their origins to any specific time period. While the murky pre-history of the Kindred contains any number of legends about bestial vampires, not all of these things coincide with the hallmarks of the Gangrel. &lt;br /&gt;
&lt;br /&gt;
The Gangrel are masters of the shapeshifting [[:Category:Disciplines|Discipline]] of [[Protean]], which gives rise to the rural old wives' legends of bestial vampires turning into bats, wolves and mist. The Gangrel are sometimes called ''Savages''. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Roman Era ===&lt;br /&gt;
Geographically, the Gangrel seem to hail from what is modern Eastern Europe, where they came into contact with the nascent Camarilla and were reluctantly drawn into that society. As Rome's holdings moved westward, so, too did the Camarilla and thus the Gangrel. Historians also theorize strong Gangrel roots in what is modern Scandinavia. Since then, the Gangrel have chosen the outlying boarders of domains for their territories. As such, Gangrel are often seen as pioneers, eking out an existence where domains will later form, or as scavengers, clinging desperately to territories and refusing to yield once domains have fallen.&lt;br /&gt;
&lt;br /&gt;
[[Gangrel Bloodline]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
* Vampire: The Requiem Rulebook p 106&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Mekhet_Bloodline</id>
		<title>Mekhet Bloodline</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Mekhet_Bloodline"/>
				<updated>2014-03-12T00:36:16Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;*Agonistes *Alucinor *Angustri *Bak-Ra *Brothers of Ypres *Család *Iltani *Khaibit *Kuufukuji *Libitinarius *Lynx *Mnemosyne *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[Agonistes]]&lt;br /&gt;
*[[Alucinor]]&lt;br /&gt;
*[[Angustri]]&lt;br /&gt;
*[[Bak-Ra]]&lt;br /&gt;
*[[Brothers of Ypres]]&lt;br /&gt;
*[[Család]]&lt;br /&gt;
*[[Iltani]]&lt;br /&gt;
*[[Khaibit]]&lt;br /&gt;
*[[Kuufukuji]]&lt;br /&gt;
*[[Libitinarius]]&lt;br /&gt;
*[[Lynx]]&lt;br /&gt;
*[[Mnemosyne]]&lt;br /&gt;
*[[Morbus]]&lt;br /&gt;
*[[Norvegi]]&lt;br /&gt;
*[[Osites]]&lt;br /&gt;
*[[Players]]&lt;br /&gt;
*[[Qedeshah]]&lt;br /&gt;
*[[Sangiovanni]]&lt;br /&gt;
*[[Sta-Au]]&lt;br /&gt;
*[[Tismanu]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mekhet]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=File:Clan-Mekhet.png</id>
		<title>File:Clan-Mekhet.png</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=File:Clan-Mekhet.png"/>
				<updated>2014-03-12T00:32:26Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Mekhet</id>
		<title>Category:Mekhet</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Mekhet"/>
				<updated>2014-03-12T00:32:05Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;Mekhet  Mekhet are a clan in Vampire: the Requiem with an affinity to darkness. The hallmarks of the clan are stealth...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Clan-Mekhet.png|320px|right|Mekhet]]&lt;br /&gt;
&lt;br /&gt;
Mekhet are a [[:Category:Clans|clan]] in Vampire: the Requiem with an affinity to darkness. The hallmarks of the clan are stealth, finesse and wisdom.&lt;br /&gt;
&lt;br /&gt;
There is often a certain amount of finesse and refinement in whatever Mekhet do. Mekhet can appear as stealthy information-gatherers, spies, assassins or scholars; but just as well they can be aristocrats making their mark in the societies of the damned.  A mekhet bodyguard for example is unlikely to rely on brute force, but rather know an ornate fighting style. A mekhet thief is gracious or invisible, not a sloppy vandal. To the others, Mekhet appear to be the most ordinary  of  the kindred, the ones who seem to have the least to distinguish them from other vampires. They watch and hide, and the other clans don't seem to take much notice of them. Because Mekhet alone from the major clans have no powers of control over animals or people, they prefer to work in  secret behind  the scenes,  via conspiracies and shadow cults.&lt;br /&gt;
&lt;br /&gt;
The origins of the clan lie in the deep nights of ancient Egypt, where they fled the sun into the necropolis and learned the secrets of the dead.&lt;br /&gt;
&lt;br /&gt;
=== Favored Attributes ===&lt;br /&gt;
Intelligence or Wits&lt;br /&gt;
&lt;br /&gt;
=== Clan Weakness ===&lt;br /&gt;
As vampires closely related to darkness, Mekhet are more sensitive to light and fire. They take additional damage from fire and sunlight.&lt;br /&gt;
&lt;br /&gt;
[[Mekhet Bloodline]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Gangrel</id>
		<title>Category:Gangrel</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Gangrel"/>
				<updated>2014-03-12T00:31:20Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Clan-Gangrel.png|320px|right|Gangrel]]&lt;br /&gt;
&lt;br /&gt;
The '''Gangrel''' are one of the five [[:Category:Clans|clans]] of [[Kindred]] known for being primal, hardy and savage. They embody the myths of vampires turning into animals or otherwise changing forms. This clan is more closely connected to their [[Beast]] than other clans. Many Kindred believe that the Gangrel clan is an old one, but due to the Gangrel's bestial nature, few records exist that can connect their origins to any specific time period. While the murky pre-history of the Kindred contains any number of legends about bestial vampires, not all of these things coincide with the hallmarks of the Gangrel. &lt;br /&gt;
&lt;br /&gt;
The Gangrel are masters of the shapeshifting [[:Category:Disciplines|Discipline]] of [[Protean]], which gives rise to the rural old wives' legends of bestial vampires turning into bats, wolves and mist. The Gangrel are sometimes called ''Savages''. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Roman Era ===&lt;br /&gt;
Geographically, the Gangrel seem to hail from what is modern Eastern Europe, where they came into contact with the nascent Camarilla and were reluctantly drawn into that society. As Rome's holdings moved westward, so, too did the Camarilla and thus the Gangrel. Historians also theorize strong Gangrel roots in what is modern Scandinavia. Since then, the Gangrel have chosen the outlying boarders of domains for their territories. As such, Gangrel are often seen as pioneers, eking out an existence where domains will later form, or as scavengers, clinging desperately to territories and refusing to yield once domains have fallen.&lt;br /&gt;
&lt;br /&gt;
[[Gangrel Bloodline]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
* Vampire: The Requiem Rulebook p 106&lt;br /&gt;
&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Clans</id>
		<title>Category:Clans</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Clans"/>
				<updated>2014-03-12T00:23:35Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* Gangrel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Clans''' are vampiric lineages: the &amp;quot;families&amp;quot; of the [[Kindred|Kindred]]. In modern nights a majority of known vampires belong to the five clans detailed in the ''Vampire: The Requiem Rulebook''. Their origins are lost to history, but some Kindred theorize that the clans were the first [[:Category:Bloodlines|bloodlines]], created by the earliest and most powerful vampires before unliving memory. ''Requiem for Rome Rulebook'' gives an ancient historical perspective on the clans, but sheds little more light on their possible origins, except to reveal that the five modern clans have not always been as prevalent as they are now. Modern vampires with highly [[Blood Potency|potent blood]] may establish their own bloodlines, but the clan is still the stronger tie: newly sired vampires belong only to their sire's parent clan, not their bloodline. No vampire can ever join a bloodline stemming from a clan other than their own.&lt;br /&gt;
&lt;br /&gt;
Each clan exemplifies an archetype or aspect of the vampire myth, and each clan's members share many characteristics: they find it easier to master certain [[:Category:Disciplines|disciplines]], and suffer a specific weakness. As well as supernatural similarities, members of a particular clan will tend to [[Embrace|Embrace]] mortals like themselves, further reinforcing the feeling of &amp;quot;family&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The clans are:&lt;br /&gt;
* The [[:Category:Daeva|Daeva]] are sensual and seductive social predators. They have great difficulty resisting their vices.&lt;br /&gt;
* [[:Category:Gangrel|Gangrel]] are animalistic savages with a strong connection to the [[Beast|Beast]], and find it hard to reason like men.&lt;br /&gt;
* Clan [[:Category:Mekhet|Mekhet]], as masters of secrets and shadows, suffer the pain of fire and sunlight more harshly than other vampires.&lt;br /&gt;
* [[:Category:Nosferatu|Nosferatu]] vampires are supernaturally terrifying monsters, some hideously deformed, others oddly unsettling, but whatever the cause, every Nosferatu finds it nigh impossible to socialize.&lt;br /&gt;
* The [[:Category:Ventrue|Ventrue]] are the lords of the undead, rulers with regal bearing. Centuries of absolute power have corrupted them, and as they age they become more and more prone to insanity.&lt;br /&gt;
&lt;br /&gt;
In Ancient Rome, the Ventrue are unknown, and another clan, possibly ancestors of the Ventrue, fills their niche:&lt;br /&gt;
&lt;br /&gt;
* The [[:Category:Julii|Julii]] are the noble founders of the [[Camarilla|Camarilla]] who claim descent from [[Remus]]. Due to their wild origins, they hold on to their humanity with more difficulty than other vampires.&lt;br /&gt;
&lt;br /&gt;
Some clans have a more organised social structure than others; the Ventrue and Julii keep track of their lineages with great accuracy, for example, while the Gangrel have virtually no society as a clan. In any case, most vampires look to the [[:Category:Covenants|Covenant]]s for social organisation.&lt;br /&gt;
&lt;br /&gt;
==Clans in Vampire: The Requiem==&lt;br /&gt;
In the role-playing game ''[[Vampire: The Requiem]]'' by [[White Wolf Game Studio]], vampire characters belong to one of five fictional clans, each of which is representative of an archetype in vampire literature. It is assumed that each clan descended from a single progenitor, who passed to each of his descendents, or [[childe]]r, his unique gifts and flaws.&lt;br /&gt;
&lt;br /&gt;
The origins of the vampire species are mysterious. The idea of single source is not certain. Common theories include that the Roman soldier [[Longinus]] became a vampire after piercing the side of [[Christ]] on the cross, or that the first vampire was [[Dracula|Dracula]] or a mysterious figure called the [[:Category:Circle of the Crone|Crone]]. Some have even suggested that each of the five main clans had a different origin.&lt;br /&gt;
&lt;br /&gt;
Since ''Requiem'' was a reboot and reimagining of White Wolf's previous game line, ''[[Vampire: The Masquerade]]'', some of the clans and their traits are similar to clans that appeared in the previous line, though there are differences. In ''Requiem'' also, [[:Category:Bloodlines|bloodlines]] play a more important role, with many vampires belonging to a minor bloodline that branched away from a major clan. Unlike the previous game, even members of bloodlines can be said to belong to the parent clan also.&lt;br /&gt;
&lt;br /&gt;
Each clan is particularly gifted in three of the vampiric Disciplines. In terms of game mechanics, this translates as a reduced experience point cost to learn them. Each clan also possesses a specific weakness that is unique to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mekhet===&lt;br /&gt;
&lt;br /&gt;
The '''Mekhet''' embody the idea of the shadowy vampire lord, omniscient and unseen. Nicknamed &amp;quot;Shadows&amp;quot; by the other clans, Mekhet are known for the large number of secrets that they keep, and for knowing the secrets of others. In order to garner rank or respect within the clan, a shadow must demonstrate a greater ease and familiarity with some knowledge. If a Mekhet's knowledge about a specific subject surpasses that of the others, he is considered more capable and respected than a Jack of all trades, master of none. Their uncanny ability for knowing that which they shouldn't is based on the ease of which they master the Disciplines of Auspex (enhanced senses), Celerity (superhuman speed), and Obfuscate (supernatural stealth). However, as suits their nickname, the Mekhet are even more vulnerable to the ravages of sunlight and fire than other vampires, suffering an additional point of aggravated damage when burned. In this way, they can be seen as successor to the [[Assamite]]s and [[Followers of Set]] from ''The Masquerade'', which have similar behavior, goals, and weakness.&lt;br /&gt;
&lt;br /&gt;
The symbol of the Mekhet is an hourglass inside a crescent moon, all contained within a spiderweb.&lt;br /&gt;
&lt;br /&gt;
===Nosferatu===&lt;br /&gt;
&lt;br /&gt;
The '''Nosferatu''' were originally a clan from ''Vampire: The Masquerade'', their flawed blood rendering each of them physically hideous in a unique way (see ''[[Wikipedia:Nosferatu|Nosferatu]]''). The Nosferatu of Vampire: The Requiem have expanded on this weakness, by rendering them disturbing in a different way - rather than a physical deformity, they each have something less obviously inhuman wrong with them, be it a terrible scent, a broken and screeching voice, a sickly pallor, or something less specific. This allows them to interact with mortals without violating the Masquerade, though they still suffer severe social drawbacks, represented mechanically by preventing Nosferatu characters from re-rolling tens, and subracting ones rolled from the total number of successes.&lt;br /&gt;
&lt;br /&gt;
Nosferatu are often found in less desirable portions of the city, such as the sewers, and are known as &amp;quot;Haunts.&amp;quot; The Nosferatu make extensive use of Vigor (inhuman strength), Obfuscate (supernatural stealth), and their unique Discipline, Nightmare, which grants them the ability to tap into the hidden fears of their targets.&lt;br /&gt;
&lt;br /&gt;
Their symbol is a clenched fist, surrounded by maggot-ridden skulls.&lt;br /&gt;
&lt;br /&gt;
===Ventrue===&lt;br /&gt;
&lt;br /&gt;
The '''Ventrue''' are the movers and shakers of vampire society. In times past they were the nobility of the vampire world, but, recognizing that the world has changed, have modelled themselves after the current elite - businessmen. The Ventrue are perhaps the most conventionally powerful of the vampiric clans as a result of their wealth, social influence, and commanding powers. The clan as a whole is quite conservative, be it in actions or customs. The Ventrue have their own etiquette which is nigh-inviolable.&lt;br /&gt;
&lt;br /&gt;
Unlike the Ventrue clan from ''Vampire: The Masquerade'', the re-imagined Ventrue of ''Vampire: The Requiem'' are not restricted to a specific type of blood. Instead, their mind have been subtly unbalanced by the power of their blood, cursing them with a susceptibility to madness, represented mechanically by a penalty to derangement rolls. The '''[[Malkovian]]''' bloodline, based on the [[Malkavian|Malkavian]] clan in the older game, is a Ventrue offshoot in which this tendency to derangement is further strengthened (manifesting in-game as a mandatory minor derangement at character creation that can not be removed.)&lt;br /&gt;
&lt;br /&gt;
Their tendency towards dominance is reflected in their clan Disciplines - Resilience to resist that which would wrest power from them, Animalism to command lesser species, and their unique Discipline of Dominate, which grants them the power to control a sentient's actions.&lt;br /&gt;
&lt;br /&gt;
The clan emblem of the Ventrue is a scepter inside a crown, superimposed over an inverted isoceles triangle.&lt;br /&gt;
&lt;br /&gt;
==Clans of Ancient Rome==&lt;br /&gt;
The historical setting for '''Vampire: The Requiem''', describes the clans active in the Roman era, and during this time the Ventrue were unknown, at least in Rome. Filling their niche in vampire society was the [[:Category:Julii|Julii]], the clan who founded the [[Camarilla|Camarilla]].&lt;br /&gt;
&lt;br /&gt;
===Julii===&lt;br /&gt;
&lt;br /&gt;
The Julii are tied to Rome and, even more so, to the Camarilla. They are the Kindred nobility of their age: they claim descent from [[Remus]], whom their legends paint as a &amp;quot;first vampire&amp;quot;, and in days past [[Embrace|Embraced]] only members of his noble mortal bloodline. They rule the [[Necropolis|Necropolis]], having created the Camarilla and continuing to fill the loftiest positions in the [[Senex|Senex]]. They also invented the [[Masquerade|Masquerade]], the tradition of disguising oneself as a mortal, though by the time of '''Requiem for Rome Rulebook''' many Julii elders no longer ascend to the surface themselves, sending their loyal [[ancilla]]e in their stead.&lt;br /&gt;
&lt;br /&gt;
Though they share the same Discipline affinities as the Ventrue, it is uncertain whether the later clan is descended from the Julii. The Julii weakness is similar to the Ventrue's, but rather than being more susceptible to madness as they lose their humanity, they are simply more likely to let their humanity slip in the first place, represented by a dice penalty on [[degeneration]] rolls.&lt;br /&gt;
&lt;br /&gt;
Their emblem is a coin with &amp;quot;IVLII&amp;quot; (&amp;quot;Julii&amp;quot; in the Latin alphabet) above a small crescent moon and a stylised picture of Romulus, Remus and the wolf who suckled them.&lt;br /&gt;
&lt;br /&gt;
==Optional Clans==&lt;br /&gt;
===Akhud===&lt;br /&gt;
The Akhud are presented as one of three possible versions of [[VII|VII]].&lt;br /&gt;
&lt;br /&gt;
The Akhud clan weakness makes them unable to knowingly harm or betray other members of their clan or the mortal descendants of their founder. Additionally, the Akhud are tormented by the whispers of the demon Shaddad, represented mechanically by a small penalty to derangement rolls, as well as a penalty to resist frenzy in any scene in which they speak, write, hear or read the name Shaddad.&lt;br /&gt;
&lt;br /&gt;
The Akhud's clan disciplines are Celerity (superhuman speed), [[Praestantia]] (superhuman dexterity), and Obfuscate (supernatural stealth).&lt;br /&gt;
&lt;br /&gt;
Additionally, supernatural differences between the Akhud and normal vampires prevent them from triggering or being affected by Predator's Taint, allow them to detect vampires and protect them from mind reading attempts.&lt;br /&gt;
&lt;br /&gt;
The clan does not have a formal symbol, however it is associated with two symbols, both of which resemble the roman numeral VII.&lt;br /&gt;
&lt;br /&gt;
==Lost Clans==&lt;br /&gt;
There are many references and hints from various sources concerning clans believed to now be extinct, and about which very little is known.&lt;br /&gt;
&lt;br /&gt;
===Traditories===&lt;br /&gt;
The Traditories is the only name given to a clan that was supposedly destroyed by Aulus Julius and his followers sometime before the foundation of the Camarilla. The name Traditories is not the true name of the clan, as it was erased from history. The Traditories were accused of serving the Strix.&lt;br /&gt;
&lt;br /&gt;
===The Lost Iceland Clan===&lt;br /&gt;
An unnamed Icelandic clan is mentioned in Shadows of Iceland. According to the Saga of Hilmar Pétursson this clan was founded in the eleventh century by a demon that demanded they spread his faith. It is unclear what happened to the clan, but their symbol can still be found in the place of their founding.&lt;br /&gt;
&lt;br /&gt;
Some (minor) speculation is that The Lost Iceland Clan may possibly be the origins of [[VII]]; though it is unlikely, it has made some interesting fan fics.&lt;br /&gt;
&lt;br /&gt;
===Grettir===&lt;br /&gt;
The [[Norvegi]] bloodline it presents may have originated from a long lost clan called Grettir, which inhabited northern Europe and Scandinavia, with its greatest concentration in Norway. The main traits of the Grettir were that they rose from graves, suggesting a Post-Mortem [[Embrace|Embrace]]. The clan became so inbred that they lost their fangs, however, and soon fell into obscurity, becoming part of the [[:Category:Mekhet|Mekhet]] clan.&lt;br /&gt;
&lt;br /&gt;
There is some speculation that clan Grettir and the Lost Iceland clan may be referring to the same group.&lt;br /&gt;
&lt;br /&gt;
===Pijavica===&lt;br /&gt;
''[[Blood and Smoke: The Strix Chronicle]]'' tells of the Pijavica, a bizarre Slavic clan. When one of these Kindred Embraced, the victim would die, the extremities withering and the stomach bloating and blackening; left for long enough, the stomach would burst open, and a sentient mass of blood come crawling out. Given forty nights and sufficient blood, it would eventually develop into a near-human form. They are believed to have died out by the late 19th century.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Vampire: The Requiem Rulebook &amp;lt;br&amp;gt;&lt;br /&gt;
* Requiem for Rome Rulebook &amp;lt;br&amp;gt;&lt;br /&gt;
* [[Shadows of Iceland]] &amp;lt;br&amp;gt;&lt;br /&gt;
* Blood and Smoke: The Strix Chronicle&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Bloodlines</id>
		<title>Category:Bloodlines</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Bloodlines"/>
				<updated>2014-03-12T00:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Daeva Bloodlines]]=&lt;br /&gt;
=[[Gangrel Bloodline]]=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Category:Bloodlines</id>
		<title>Category:Bloodlines</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Category:Bloodlines"/>
				<updated>2014-03-12T00:22:16Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Daeva Bloodlines]]=&lt;br /&gt;
=[[Gangrel Bloodline]]=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://requiem.desertrosedomain.com/index.php?title=Moroi</id>
		<title>Moroi</title>
		<link rel="alternate" type="text/html" href="http://requiem.desertrosedomain.com/index.php?title=Moroi"/>
				<updated>2014-03-12T00:20:37Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Moroi.png|260px|right|Moroi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''' You didn't say you needed him alive. ''' &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
The Moroi bloodline is bound to the service of the [[:Category:Ordo Dracul|Ordo Dracul]]; legend has it that Dracula himself recruited them. They are rare, acting as &amp;quot;secret weapons&amp;quot; of the Dragons; they are most frequently employed as assassins and enforcers, and Moroi are possessed of a lust for hunting and killing, giving rise to their nickname. &lt;br /&gt;
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Their name comes from the Romanian legend of a vampiric spirit that rises from a stillborn infant, and one myth of the bloodline's creation involves two Kindred - one [[:Category:Nosferatu|Nosferatu]], one [[:Category:Gangrel|Gangrel]] - who found an infant which had been Embraced by its mother. They committed diablerie on the child, an act so blasphemous and cruel that God cursed them to become the bestial Moroi. &lt;br /&gt;
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While this legend is generally regarded as apocryphal, it does at least offer an explanation of one of the most mysterious rumour about the bloodline: that it is descended from not one, but two clans. Certainly it seems members of either the [[:Category:Nosferatu|Nosferatu]] or [[:Category:Gangrel|Gangrel]] can become Moroi, and members of the bloodline seem to share the weaknesses of both clans in addition to their bloodlust, making the claim hard to dismiss.&lt;br /&gt;
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'''Parent Clan:''' [[:Category:Gangrel|Gangrel]] or [[:Category:Nosferatu|Nosferatu]] &amp;lt;br /&amp;gt;&lt;br /&gt;
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'''Nickname:''' Hunters  &amp;lt;br /&amp;gt;&lt;br /&gt;
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'''Bloodline Disciplines:''' [[Animalism]], [[Resilience]], [[Obfuscate]], [[Vigor]]  &amp;lt;br /&amp;gt;&lt;br /&gt;
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'''Covenant:''' The Moroi are a bloodline exclusive to the [[:Category:Ordo Dracul|Ordo Dracul]] and the unaligned. New members are chosen from within the covenant or Embraced by Dragon Moroi. As mentioned above, some Moroi chose not to join the [[:Category:Ordo Dracul|Ordo Dracul]], but they either met Final Death or went into hiding decades ago. While it’s possible that a Moroi could join one of the other covenants, claiming to be a “normal” [[:Category:Nosferatu|Nosferatu]] (those descended from the [[:Category:Gangrel|Gangrel]] are too repulsive to claim membership in their parent clan), their murderous instincts would eventually betray them. It is more probable, then, that any non- Dragon Moroi are unaligned, existing on the fringes of vampiric society.  &amp;lt;br /&amp;gt;&lt;br /&gt;
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'''Background:'''  &amp;lt;br /&amp;gt;&lt;br /&gt;
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'''Weakness:''' When a [[:Category:Gangrel|Gangrel]] or [[:Category:Nosferatu|Nosferatu]] becomes a Moroi, she gains a specific form of the other clan’s weakness in addition to that of her parent clan. This only contributes to the notion that both clans become the same form of Moroi. [[:Category:Gangrel|Gangrel]] Moroi keep the feral urges common to their parent clan. Those urges take on a sadistic, bloodthirsty streak, however, as the Moroi blood imprints a constant desire to hunt and kill (the game mechanics remain the same). The moment [[:Category:Gangrel|Gangrel]] become Hunters, their bodies change as well (see Appearance, above). In game terms, this deformity is identical to the [[:Category:Nosferatu|Nosferatu]]  clan weakness. The 10-again rule does not apply to Presence or Manipulation dice pools (except for Discipline use), and any 1s on such rolls cancel successes. [[:Category:Nosferatu|Nosferatu]]  Moroi keep their repulsiveness in whatever form it took, but usually take the physical characteristics described above as well. In addition, these Moroi grow vicious and bloodthirsty, their higher brain functions lost in the snarls of their Beasts. In game terms, this sadism is identical to the [[:Category:Gangrel|Gangrel]] clan weakness. The 10-again rule does not apply to Intelligence or Wits dice pools (except for Discipline use), and any 1s on such rolls cancel successes.&lt;br /&gt;
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==Reference==&lt;br /&gt;
* Ordo Dracul P 159-163    &lt;br /&gt;
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[[Category:Gangrel]]&lt;br /&gt;
[[Category:Nosferatu]]&lt;br /&gt;
[[Category:Bloodlines]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
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