Moroi



''' You didn't say you needed him alive. '''

The Moroi bloodline is bound to the service of the Ordo Dracul; legend has it that Dracula himself recruited them. They are rare, acting as "secret weapons" of the Dragons; they are most frequently employed as assassins and enforcers, and Moroi are possessed of a lust for hunting and killing, giving rise to their nickname.

Their name comes from the Romanian legend of a vampiric spirit that rises from a stillborn infant, and one myth of the bloodline's creation involves two Kindred - one Nosferatu, one Gangrel - who found an infant which had been Embraced by its mother. They committed diablerie on the child, an act so blasphemous and cruel that God cursed them to become the bestial Moroi.

While this legend is generally regarded as apocryphal, it does at least offer an explanation of one of the most mysterious rumour about the bloodline: that it is descended from not one, but two clans. Certainly it seems members of either the Nosferatu or Gangrel can become Moroi, and members of the bloodline seem to share the weaknesses of both clans in addition to their bloodlust, making the claim hard to dismiss.

Parent Clan: Gangrel or Nosferatu

Nickname: Hunters

Bloodline Disciplines: Animalism, Resilience, Obfuscate, Vigor

Covenant: The Moroi are a bloodline exclusive to the Ordo Dracul and the unaligned. New members are chosen from within the covenant or Embraced by Dragon Moroi. As mentioned above, some Moroi chose not to join the Ordo Dracul, but they either met Final Death or went into hiding decades ago. While it’s possible that a Moroi could join one of the other covenants, claiming to be a “normal” Nosferatu (those descended from the Gangrel are too repulsive to claim membership in their parent clan), their murderous instincts would eventually betray them. It is more probable, then, that any non- Dragon Moroi are unaligned, existing on the fringes of vampiric society.

Background:

Weakness: When a Gangrel or Nosferatu becomes a Moroi, she gains a specific form of the other clan’s weakness in addition to that of her parent clan. This only contributes to the notion that both clans become the same form of Moroi. Gangrel Moroi keep the feral urges common to their parent clan. Those urges take on a sadistic, bloodthirsty streak, however, as the Moroi blood imprints a constant desire to hunt and kill (the game mechanics remain the same). The moment Gangrel become Hunters, their bodies change as well (see Appearance, above). In game terms, this deformity is identical to the Nosferatu clan weakness. The 10-again rule does not apply to Presence or Manipulation dice pools (except for Discipline use), and any 1s on such rolls cancel successes. Nosferatu Moroi keep their repulsiveness in whatever form it took, but usually take the physical characteristics described above as well. In addition, these Moroi grow vicious and bloodthirsty, their higher brain functions lost in the snarls of their Beasts. In game terms, this sadism is identical to the Gangrel clan weakness. The 10-again rule does not apply to Intelligence or Wits dice pools (except for Discipline use), and any 1s on such rolls cancel successes.

Reference

 * Ordo Dracul P 159-163